Rerun C++ SDK
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half.hpp
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#pragma once
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#include <cstdint>
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namespace
rerun
{
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/// IEEE 754 16-bit half-precision floating point number.
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struct
half
{
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uint16_t f16;
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};
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}
// namespace rerun
rerun
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition
rerun.hpp:20
rerun::half
IEEE 754 16-bit half-precision floating point number.
Definition
half.hpp:7
rerun
half.hpp
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