Rerun C++ SDK
Loading...
Searching...
No Matches
force_many_body.hpp
1// DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2// Based on "crates/store/re_types/definitions/rerun/blueprint/archetypes/force_many_body.fbs".
3
4#pragma once
5
6#include "../../blueprint/components/enabled.hpp"
7#include "../../blueprint/components/force_strength.hpp"
8#include "../../collection.hpp"
9#include "../../component_batch.hpp"
10#include "../../component_column.hpp"
11#include "../../indicator_component.hpp"
12#include "../../result.hpp"
13
14#include <cstdint>
15#include <optional>
16#include <utility>
17#include <vector>
18
19namespace rerun::blueprint::archetypes {
20 /// **Archetype**: A force between each pair of nodes that ressembles an electrical charge.
21 ///
22 /// If `strength` is smaller than 0, it pushes nodes apart, if it is larger than 0 it pulls them together.
23 ///
24 /// ⚠ **This type is _unstable_ and may change significantly in a way that the data won't be backwards compatible.**
25 ///
27 /// Whether the many body force is enabled.
28 ///
29 /// The many body force is applied on each pair of nodes in a way that ressembles an electrical charge. If the
30 /// strength is smaller than 0, it pushes nodes apart; if it is larger than 0, it pulls them together.
31 std::optional<ComponentBatch> enabled;
32
33 /// The strength of the force.
34 ///
35 /// If `strength` is smaller than 0, it pushes nodes apart, if it is larger than 0 it pulls them together.
36 std::optional<ComponentBatch> strength;
37
38 public:
39 static constexpr const char IndicatorComponentName[] =
40 "rerun.blueprint.components.ForceManyBodyIndicator";
41
42 /// Indicator component, used to identify the archetype when converting to a list of components.
44 /// The name of the archetype as used in `ComponentDescriptor`s.
45 static constexpr const char ArchetypeName[] = "rerun.blueprint.archetypes.ForceManyBody";
46
47 /// `ComponentDescriptor` for the `enabled` field.
48 static constexpr auto Descriptor_enabled = ComponentDescriptor(
49 ArchetypeName, "enabled",
51 );
52 /// `ComponentDescriptor` for the `strength` field.
54 ArchetypeName, "strength",
56 );
57
58 public:
59 ForceManyBody() = default;
60 ForceManyBody(ForceManyBody&& other) = default;
61 ForceManyBody(const ForceManyBody& other) = default;
62 ForceManyBody& operator=(const ForceManyBody& other) = default;
63 ForceManyBody& operator=(ForceManyBody&& other) = default;
64
65 /// Update only some specific fields of a `ForceManyBody`.
67 return ForceManyBody();
68 }
69
70 /// Clear all the fields of a `ForceManyBody`.
72
73 /// Whether the many body force is enabled.
74 ///
75 /// The many body force is applied on each pair of nodes in a way that ressembles an electrical charge. If the
76 /// strength is smaller than 0, it pushes nodes apart; if it is larger than 0, it pulls them together.
78 enabled = ComponentBatch::from_loggable(_enabled, Descriptor_enabled).value_or_throw();
79 return std::move(*this);
80 }
81
82 /// The strength of the force.
83 ///
84 /// If `strength` is smaller than 0, it pushes nodes apart, if it is larger than 0 it pulls them together.
86 ) && {
87 strength =
88 ComponentBatch::from_loggable(_strength, Descriptor_strength).value_or_throw();
89 return std::move(*this);
90 }
91
92 /// Partitions the component data into multiple sub-batches.
93 ///
94 /// Specifically, this transforms the existing `ComponentBatch` data into `ComponentColumn`s
95 /// instead, via `ComponentBatch::partitioned`.
96 ///
97 /// This makes it possible to use `RecordingStream::send_columns` to send columnar data directly into Rerun.
98 ///
99 /// The specified `lengths` must sum to the total length of the component batch.
101
102 /// Partitions the component data into unit-length sub-batches.
103 ///
104 /// This is semantically similar to calling `columns` with `std::vector<uint32_t>(n, 1)`,
105 /// where `n` is automatically guessed.
107 };
108
109} // namespace rerun::blueprint::archetypes
110
111namespace rerun {
112 /// \private
113 template <typename T>
114 struct AsComponents;
115
116 /// \private
117 template <>
118 struct AsComponents<blueprint::archetypes::ForceManyBody> {
119 /// Serialize all set component batches.
120 static Result<Collection<ComponentBatch>> as_batches(
122 );
123 };
124} // namespace rerun
Generic collection of elements that are roughly contiguous in memory.
Definition collection.hpp:49
A class for representing either a usable value, or an error.
Definition result.hpp:14
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
static Result< ComponentBatch > from_loggable(const rerun::Collection< T > &components, const ComponentDescriptor &descriptor=rerun::Loggable< T >::Descriptor)
Creates a new component batch from a collection of component instances.
Definition component_batch.hpp:46
A ComponentDescriptor fully describes the semantics of a column of data.
Definition component_descriptor.hpp:14
The Loggable trait is used by all built-in implementation of rerun::AsComponents to serialize a colle...
Definition loggable.hpp:11
Archetype: A force between each pair of nodes that ressembles an electrical charge.
Definition force_many_body.hpp:26
Collection< ComponentColumn > columns()
Partitions the component data into unit-length sub-batches.
std::optional< ComponentBatch > enabled
Whether the many body force is enabled.
Definition force_many_body.hpp:31
ForceManyBody with_strength(const rerun::blueprint::components::ForceStrength &_strength) &&
The strength of the force.
Definition force_many_body.hpp:85
static ForceManyBody clear_fields()
Clear all the fields of a ForceManyBody.
Collection< ComponentColumn > columns(const Collection< uint32_t > &lengths_)
Partitions the component data into multiple sub-batches.
static constexpr const char ArchetypeName[]
The name of the archetype as used in ComponentDescriptors.
Definition force_many_body.hpp:45
static constexpr auto Descriptor_strength
ComponentDescriptor for the strength field.
Definition force_many_body.hpp:53
static constexpr auto Descriptor_enabled
ComponentDescriptor for the enabled field.
Definition force_many_body.hpp:48
std::optional< ComponentBatch > strength
The strength of the force.
Definition force_many_body.hpp:36
static ForceManyBody update_fields()
Update only some specific fields of a ForceManyBody.
Definition force_many_body.hpp:66
ForceManyBody with_enabled(const rerun::blueprint::components::Enabled &_enabled) &&
Whether the many body force is enabled.
Definition force_many_body.hpp:77
Component: Whether a procedure is enabled.
Definition enabled.hpp:18
Component: The strength of a given force.
Definition force_strength.hpp:20
Indicator component used by archetypes when converting them to component lists.
Definition indicator_component.hpp:32