Rerun C++ SDK
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force_position.hpp
1// DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2// Based on "crates/store/re_types/definitions/rerun/blueprint/archetypes/force_position.fbs".
3
4#pragma once
5
6#include "../../blueprint/components/enabled.hpp"
7#include "../../blueprint/components/force_strength.hpp"
8#include "../../collection.hpp"
9#include "../../component_batch.hpp"
10#include "../../component_column.hpp"
11#include "../../components/position2d.hpp"
12#include "../../indicator_component.hpp"
13#include "../../result.hpp"
14
15#include <cstdint>
16#include <optional>
17#include <utility>
18#include <vector>
19
20namespace rerun::blueprint::archetypes {
21 /// **Archetype**: Similar to gravity, this force pulls nodes towards a specific position.
22 ///
23 /// ⚠ **This type is _unstable_ and may change significantly in a way that the data won't be backwards compatible.**
24 ///
26 /// Whether the position force is enabled.
27 ///
28 /// The position force pulls nodes towards a specific position, similar to gravity.
29 std::optional<ComponentBatch> enabled;
30
31 /// The strength of the force.
32 std::optional<ComponentBatch> strength;
33
34 /// The position where the nodes should be pulled towards.
35 std::optional<ComponentBatch> position;
36
37 public:
38 static constexpr const char IndicatorComponentName[] =
39 "rerun.blueprint.components.ForcePositionIndicator";
40
41 /// Indicator component, used to identify the archetype when converting to a list of components.
43 /// The name of the archetype as used in `ComponentDescriptor`s.
44 static constexpr const char ArchetypeName[] = "rerun.blueprint.archetypes.ForcePosition";
45
46 /// `ComponentDescriptor` for the `enabled` field.
47 static constexpr auto Descriptor_enabled = ComponentDescriptor(
48 ArchetypeName, "enabled",
50 );
51 /// `ComponentDescriptor` for the `strength` field.
53 ArchetypeName, "strength",
55 );
56 /// `ComponentDescriptor` for the `position` field.
58 ArchetypeName, "position",
60 );
61
62 public:
63 ForcePosition() = default;
64 ForcePosition(ForcePosition&& other) = default;
65 ForcePosition(const ForcePosition& other) = default;
66 ForcePosition& operator=(const ForcePosition& other) = default;
67 ForcePosition& operator=(ForcePosition&& other) = default;
68
69 /// Update only some specific fields of a `ForcePosition`.
71 return ForcePosition();
72 }
73
74 /// Clear all the fields of a `ForcePosition`.
76
77 /// Whether the position force is enabled.
78 ///
79 /// The position force pulls nodes towards a specific position, similar to gravity.
81 enabled = ComponentBatch::from_loggable(_enabled, Descriptor_enabled).value_or_throw();
82 return std::move(*this);
83 }
84
85 /// The strength of the force.
87 ) && {
88 strength =
89 ComponentBatch::from_loggable(_strength, Descriptor_strength).value_or_throw();
90 return std::move(*this);
91 }
92
93 /// The position where the nodes should be pulled towards.
95 position =
96 ComponentBatch::from_loggable(_position, Descriptor_position).value_or_throw();
97 return std::move(*this);
98 }
99
100 /// Partitions the component data into multiple sub-batches.
101 ///
102 /// Specifically, this transforms the existing `ComponentBatch` data into `ComponentColumn`s
103 /// instead, via `ComponentBatch::partitioned`.
104 ///
105 /// This makes it possible to use `RecordingStream::send_columns` to send columnar data directly into Rerun.
106 ///
107 /// The specified `lengths` must sum to the total length of the component batch.
109
110 /// Partitions the component data into unit-length sub-batches.
111 ///
112 /// This is semantically similar to calling `columns` with `std::vector<uint32_t>(n, 1)`,
113 /// where `n` is automatically guessed.
115 };
116
117} // namespace rerun::blueprint::archetypes
118
119namespace rerun {
120 /// \private
121 template <typename T>
122 struct AsComponents;
123
124 /// \private
125 template <>
126 struct AsComponents<blueprint::archetypes::ForcePosition> {
127 /// Serialize all set component batches.
128 static Result<Collection<ComponentBatch>> as_batches(
130 );
131 };
132} // namespace rerun
Generic collection of elements that are roughly contiguous in memory.
Definition collection.hpp:49
A class for representing either a usable value, or an error.
Definition result.hpp:14
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
static Result< ComponentBatch > from_loggable(const rerun::Collection< T > &components, const ComponentDescriptor &descriptor=rerun::Loggable< T >::Descriptor)
Creates a new component batch from a collection of component instances.
Definition component_batch.hpp:46
A ComponentDescriptor fully describes the semantics of a column of data.
Definition component_descriptor.hpp:14
The Loggable trait is used by all built-in implementation of rerun::AsComponents to serialize a colle...
Definition loggable.hpp:11
Archetype: Similar to gravity, this force pulls nodes towards a specific position.
Definition force_position.hpp:25
static constexpr auto Descriptor_strength
ComponentDescriptor for the strength field.
Definition force_position.hpp:52
ForcePosition with_position(const rerun::components::Position2D &_position) &&
The position where the nodes should be pulled towards.
Definition force_position.hpp:94
ForcePosition with_strength(const rerun::blueprint::components::ForceStrength &_strength) &&
The strength of the force.
Definition force_position.hpp:86
std::optional< ComponentBatch > strength
The strength of the force.
Definition force_position.hpp:32
static constexpr const char ArchetypeName[]
The name of the archetype as used in ComponentDescriptors.
Definition force_position.hpp:44
static constexpr auto Descriptor_enabled
ComponentDescriptor for the enabled field.
Definition force_position.hpp:47
Collection< ComponentColumn > columns(const Collection< uint32_t > &lengths_)
Partitions the component data into multiple sub-batches.
static constexpr auto Descriptor_position
ComponentDescriptor for the position field.
Definition force_position.hpp:57
static ForcePosition update_fields()
Update only some specific fields of a ForcePosition.
Definition force_position.hpp:70
static ForcePosition clear_fields()
Clear all the fields of a ForcePosition.
std::optional< ComponentBatch > enabled
Whether the position force is enabled.
Definition force_position.hpp:29
std::optional< ComponentBatch > position
The position where the nodes should be pulled towards.
Definition force_position.hpp:35
Collection< ComponentColumn > columns()
Partitions the component data into unit-length sub-batches.
ForcePosition with_enabled(const rerun::blueprint::components::Enabled &_enabled) &&
Whether the position force is enabled.
Definition force_position.hpp:80
Component: Whether a procedure is enabled.
Definition enabled.hpp:18
Component: The strength of a given force.
Definition force_strength.hpp:20
Indicator component used by archetypes when converting them to component lists.
Definition indicator_component.hpp:32
Component: A position in 2D space.
Definition position2d.hpp:16