6#include "../component_descriptor.hpp"
7#include "../datatypes/bool.hpp"
8#include "../result.hpp"
26 interactive = interactive_;
49 struct Loggable<components::Interactive> {
50 static constexpr ComponentDescriptor Descriptor =
"rerun.components.Interactive";
53 static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
54 return Loggable<rerun::datatypes::Bool>::arrow_datatype();
58 static Result<std::shared_ptr<arrow::Array>> to_arrow(
59 const components::Interactive* instances,
size_t num_instances
61 if (num_instances == 0) {
62 return Loggable<rerun::datatypes::Bool>::to_arrow(
nullptr, 0);
63 }
else if (instances ==
nullptr) {
65 ErrorCode::UnexpectedNullArgument,
66 "Passed array instances is null when num_elements> 0."
69 return Loggable<rerun::datatypes::Bool>::to_arrow(
70 &instances->interactive,
Status outcome object (success or error) returned for fallible operations.
Definition error.hpp:99
All built-in components. See Types in the Rerun manual.
Definition rerun.hpp:79
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
Component: Whether the entity can be interacted with.
Definition interactive.hpp:17
Datatype: A single boolean.
Definition bool.hpp:20