6#include "../../datatypes/entity_path.hpp"
7#include "../../result.hpp"
14namespace rerun::blueprint::components {
31 tab = std::move(tab_);
35 ActiveTab(std::string path_) :
tab(std::move(path_)) {}
37 ActiveTab& operator=(std::string path_) {
38 tab = std::move(path_);
54 struct Loggable<blueprint::components::ActiveTab> {
55 static constexpr std::string_view
ComponentType =
"rerun.blueprint.components.ActiveTab";
58 static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
63 static Result<std::shared_ptr<arrow::Array>> to_arrow(
64 const blueprint::components::ActiveTab* instances,
size_t num_instances
66 if (num_instances == 0) {
67 return Loggable<rerun::datatypes::EntityPath>::to_arrow(
nullptr, 0);
68 }
else if (instances ==
nullptr) {
70 ErrorCode::UnexpectedNullArgument,
71 "Passed array instances is null when num_elements> 0."
74 return Loggable<rerun::datatypes::EntityPath>::to_arrow(
Status outcome object (success or error) returned for fallible operations.
Definition error.hpp:99
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
A type of component that can be registered.
Definition component_type.hpp:19
The Loggable trait is used by all built-in implementation of rerun::AsComponents to serialize a colle...
Definition loggable.hpp:11
Component: The active tab in a tabbed container.
Definition active_tab.hpp:19
rerun::datatypes::EntityPath tab
Which tab is currently active.
Definition active_tab.hpp:23
Datatype: A path to an entity in the ChunkStore.
Definition entity_path.hpp:21