6#include "../../blueprint/components/enabled.hpp"
7#include "../../blueprint/components/force_strength.hpp"
8#include "../../collection.hpp"
9#include "../../component_batch.hpp"
10#include "../../component_column.hpp"
11#include "../../components/position2d.hpp"
12#include "../../result.hpp"
19namespace rerun::blueprint::archetypes {
38 static constexpr const char ArchetypeName[] =
"rerun.blueprint.archetypes.ForcePosition";
76 return std::move(*
this);
84 return std::move(*
this);
91 return std::move(*
this);
115 template <
typename T>
Generic collection of elements that are roughly contiguous in memory.
Definition collection.hpp:49
A class for representing either a usable value, or an error.
Definition result.hpp:14
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
static Result< ComponentBatch > from_loggable(const rerun::Collection< T > &components, const ComponentDescriptor &descriptor)
Creates a new component batch from a collection of component instances.
Definition component_batch.hpp:46
A ComponentDescriptor fully describes the semantics of a column of data.
Definition component_descriptor.hpp:16
The Loggable trait is used by all built-in implementation of rerun::AsComponents to serialize a colle...
Definition loggable.hpp:11
Archetype: Similar to gravity, this force pulls nodes towards a specific position.
Definition force_position.hpp:24
static constexpr auto Descriptor_strength
ComponentDescriptor for the strength field.
Definition force_position.hpp:46
ForcePosition with_position(const rerun::components::Position2D &_position) &&
The position where the nodes should be pulled towards.
Definition force_position.hpp:88
ForcePosition with_strength(const rerun::blueprint::components::ForceStrength &_strength) &&
The strength of the force.
Definition force_position.hpp:80
std::optional< ComponentBatch > strength
The strength of the force.
Definition force_position.hpp:31
static constexpr const char ArchetypeName[]
The name of the archetype as used in ComponentDescriptors.
Definition force_position.hpp:38
static constexpr auto Descriptor_enabled
ComponentDescriptor for the enabled field.
Definition force_position.hpp:41
Collection< ComponentColumn > columns(const Collection< uint32_t > &lengths_)
Partitions the component data into multiple sub-batches.
static constexpr auto Descriptor_position
ComponentDescriptor for the position field.
Definition force_position.hpp:51
static ForcePosition update_fields()
Update only some specific fields of a ForcePosition.
Definition force_position.hpp:64
static ForcePosition clear_fields()
Clear all the fields of a ForcePosition.
std::optional< ComponentBatch > enabled
Whether the position force is enabled.
Definition force_position.hpp:28
std::optional< ComponentBatch > position
The position where the nodes should be pulled towards.
Definition force_position.hpp:34
Collection< ComponentColumn > columns()
Partitions the component data into unit-length sub-batches.
ForcePosition with_enabled(const rerun::blueprint::components::Enabled &_enabled) &&
Whether the position force is enabled.
Definition force_position.hpp:74
Component: Whether a procedure is enabled.
Definition enabled.hpp:17
Component: The strength of a given force.
Definition force_strength.hpp:19
Component: A position in 2D space.
Definition position2d.hpp:15