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capsules3d.hpp
1// DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2// Based on "crates/store/re_types/definitions/rerun/archetypes/capsules3d.fbs".
3
4#pragma once
5
6#include "../collection.hpp"
7#include "../component_batch.hpp"
8#include "../component_column.hpp"
9#include "../components/class_id.hpp"
10#include "../components/color.hpp"
11#include "../components/length.hpp"
12#include "../components/pose_rotation_axis_angle.hpp"
13#include "../components/pose_rotation_quat.hpp"
14#include "../components/pose_translation3d.hpp"
15#include "../components/radius.hpp"
16#include "../components/show_labels.hpp"
17#include "../components/text.hpp"
18#include "../indicator_component.hpp"
19#include "../result.hpp"
20
21#include <cstdint>
22#include <optional>
23#include <utility>
24#include <vector>
25
26namespace rerun::archetypes {
27 /// **Archetype**: 3D capsules; cylinders with hemispherical caps.
28 ///
29 /// Capsules are defined by two endpoints (the centers of their end cap spheres), which are located
30 /// at (0, 0, 0) and (0, 0, length), that is, extending along the positive direction of the Z axis.
31 /// Capsules in other orientations may be produced by applying a rotation to the entity or
32 /// instances.
33 ///
34 /// If there's more instance poses than lengths & radii, the last capsule's orientation will be repeated for the remaining poses.
35 /// Orienting and placing capsules forms a separate transform that is applied prior to `archetypes::InstancePoses3D` and `archetypes::Transform3D`.
36 ///
37 /// ## Example
38 ///
39 /// ### Batch of capsules
40 /// ![image](https://static.rerun.io/capsule3d_batch/6e6a4acafcf528359372147d7247f85d84434101/full.png)
41 ///
42 /// ```cpp
43 /// #include <rerun.hpp>
44 ///
45 /// int main() {
46 /// const auto rec = rerun::RecordingStream("rerun_example_capsule3d_batch");
47 /// rec.spawn().exit_on_failure();
48 ///
49 /// rec.log(
50 /// "capsules",
51 /// rerun::Capsules3D::from_lengths_and_radii(
52 /// {0.0f, 2.0f, 4.0f, 6.0f, 8.0f},
53 /// {1.0f, 0.5f, 0.5f, 0.5f, 1.0f}
54 /// )
55 /// .with_colors({
56 /// rerun::Rgba32(255, 0, 0),
57 /// rerun::Rgba32(188, 188, 0),
58 /// rerun::Rgba32(0, 255, 0),
59 /// rerun::Rgba32(0, 188, 188),
60 /// rerun::Rgba32(0, 0, 255),
61 /// })
62 /// .with_translations({
63 /// {0.0f, 0.0f, 0.0f},
64 /// {2.0f, 0.0f, 0.0f},
65 /// {4.0f, 0.0f, 0.0f},
66 /// {6.0f, 0.0f, 0.0f},
67 /// {8.0f, 0.0f, 0.0f},
68 /// })
69 /// .with_rotation_axis_angles({
70 /// rerun::RotationAxisAngle({1.0f, 0.0f, 0.0f}, rerun::Angle::degrees(0.0)),
71 /// rerun::RotationAxisAngle({1.0f, 0.0f, 0.0f}, rerun::Angle::degrees(-22.5)),
72 /// rerun::RotationAxisAngle({1.0f, 0.0f, 0.0f}, rerun::Angle::degrees(-45.0)),
73 /// rerun::RotationAxisAngle({1.0f, 0.0f, 0.0f}, rerun::Angle::degrees(-67.5)),
74 /// rerun::RotationAxisAngle({1.0f, 0.0f, 0.0f}, rerun::Angle::degrees(-90.0)),
75 /// })
76 /// );
77 /// }
78 /// ```
79 struct Capsules3D {
80 /// Lengths of the capsules, defined as the distance between the centers of the endcaps.
81 std::optional<ComponentBatch> lengths;
82
83 /// Radii of the capsules.
84 std::optional<ComponentBatch> radii;
85
86 /// Optional translations of the capsules.
87 ///
88 /// If not specified, one end of each capsule will be at (0, 0, 0).
89 std::optional<ComponentBatch> translations;
90
91 /// Rotations via axis + angle.
92 ///
93 /// If no rotation is specified, the capsules align with the +Z axis of the local coordinate system.
94 std::optional<ComponentBatch> rotation_axis_angles;
95
96 /// Rotations via quaternion.
97 ///
98 /// If no rotation is specified, the capsules align with the +Z axis of the local coordinate system.
99 std::optional<ComponentBatch> quaternions;
100
101 /// Optional colors for the capsules.
102 std::optional<ComponentBatch> colors;
103
104 /// Optional text labels for the capsules, which will be located at their centers.
105 std::optional<ComponentBatch> labels;
106
107 /// Whether the text labels should be shown.
108 ///
109 /// If not set, labels will automatically appear when there is exactly one label for this entity
110 /// or the number of instances on this entity is under a certain threshold.
111 std::optional<ComponentBatch> show_labels;
112
113 /// Optional class ID for the ellipsoids.
114 ///
115 /// The class ID provides colors and labels if not specified explicitly.
116 std::optional<ComponentBatch> class_ids;
117
118 public:
119 static constexpr const char IndicatorComponentName[] =
120 "rerun.components.Capsules3DIndicator";
121
122 /// Indicator component, used to identify the archetype when converting to a list of components.
124 /// The name of the archetype as used in `ComponentDescriptor`s.
125 static constexpr const char ArchetypeName[] = "rerun.archetypes.Capsules3D";
126
127 /// `ComponentDescriptor` for the `lengths` field.
130 );
131 /// `ComponentDescriptor` for the `radii` field.
132 static constexpr auto Descriptor_radii = ComponentDescriptor(
134 );
135 /// `ComponentDescriptor` for the `translations` field.
137 ArchetypeName, "translations",
139 );
140 /// `ComponentDescriptor` for the `rotation_axis_angles` field.
142 ArchetypeName, "rotation_axis_angles",
144 );
145 /// `ComponentDescriptor` for the `quaternions` field.
147 ArchetypeName, "quaternions",
149 );
150 /// `ComponentDescriptor` for the `colors` field.
151 static constexpr auto Descriptor_colors = ComponentDescriptor(
153 );
154 /// `ComponentDescriptor` for the `labels` field.
155 static constexpr auto Descriptor_labels = ComponentDescriptor(
157 );
158 /// `ComponentDescriptor` for the `show_labels` field.
160 ArchetypeName, "show_labels",
162 );
163 /// `ComponentDescriptor` for the `class_ids` field.
165 ArchetypeName, "class_ids",
167 );
168
169 public: // START of extensions from capsules3d_ext.cpp:
170 /// Creates a new `Capsules3D` with the given axis-aligned lengths and radii.
171 ///
172 /// For multiple capsules, you should generally follow this with
173 /// `Capsules3D::with_translations()` and one of the rotation methods, in order to move them
174 /// apart from each other.
175 //
176 // TODO(andreas): This should not take an std::vector.
178 const std::vector<float>& lengths, const std::vector<float>& radii
179 ) {
180 return Capsules3D().with_lengths(std::move(lengths)).with_radii(std::move(radii));
181 }
182
183 /* TODO(kpreid): This should exist for parity with Rust, but actually implementing this
184 needs a bit of quaternion math.
185
186 /// Creates a new `Capsules3D` where each capsule extends between the given pairs of points.
187 //
188 // TODO(andreas): This should not take an std::vector.
189 //
190 static Capsules3D from_endpoints_and_radii(
191 const std::vector<datatypes::Vec3D>& start_points,
192 const std::vector<datatypes::Vec3D>& end_points,
193 const std::vector<float>& radii
194 );
195 */
196
197 // END of extensions from capsules3d_ext.cpp, start of generated code:
198
199 public:
200 Capsules3D() = default;
201 Capsules3D(Capsules3D&& other) = default;
202 Capsules3D(const Capsules3D& other) = default;
203 Capsules3D& operator=(const Capsules3D& other) = default;
204 Capsules3D& operator=(Capsules3D&& other) = default;
205
206 /// Update only some specific fields of a `Capsules3D`.
208 return Capsules3D();
209 }
210
211 /// Clear all the fields of a `Capsules3D`.
213
214 /// Lengths of the capsules, defined as the distance between the centers of the endcaps.
216 lengths = ComponentBatch::from_loggable(_lengths, Descriptor_lengths).value_or_throw();
217 return std::move(*this);
218 }
219
220 /// Radii of the capsules.
222 radii = ComponentBatch::from_loggable(_radii, Descriptor_radii).value_or_throw();
223 return std::move(*this);
224 }
225
226 /// Optional translations of the capsules.
227 ///
228 /// If not specified, one end of each capsule will be at (0, 0, 0).
231 ) && {
233 .value_or_throw();
234 return std::move(*this);
235 }
236
237 /// Rotations via axis + angle.
238 ///
239 /// If no rotation is specified, the capsules align with the +Z axis of the local coordinate system.
242 ) && {
244 _rotation_axis_angles,
246 )
247 .value_or_throw();
248 return std::move(*this);
249 }
250
251 /// Rotations via quaternion.
252 ///
253 /// If no rotation is specified, the capsules align with the +Z axis of the local coordinate system.
256 ) && {
258 .value_or_throw();
259 return std::move(*this);
260 }
261
262 /// Optional colors for the capsules.
264 colors = ComponentBatch::from_loggable(_colors, Descriptor_colors).value_or_throw();
265 return std::move(*this);
266 }
267
268 /// Optional text labels for the capsules, which will be located at their centers.
270 labels = ComponentBatch::from_loggable(_labels, Descriptor_labels).value_or_throw();
271 return std::move(*this);
272 }
273
274 /// Whether the text labels should be shown.
275 ///
276 /// If not set, labels will automatically appear when there is exactly one label for this entity
277 /// or the number of instances on this entity is under a certain threshold.
280 .value_or_throw();
281 return std::move(*this);
282 }
283
284 /// This method makes it possible to pack multiple `show_labels` in a single component batch.
285 ///
286 /// This only makes sense when used in conjunction with `columns`. `with_show_labels` should
287 /// be used when logging a single row's worth of data.
290 ) && {
292 .value_or_throw();
293 return std::move(*this);
294 }
295
296 /// Optional class ID for the ellipsoids.
297 ///
298 /// The class ID provides colors and labels if not specified explicitly.
300 class_ids =
301 ComponentBatch::from_loggable(_class_ids, Descriptor_class_ids).value_or_throw();
302 return std::move(*this);
303 }
304
305 /// Partitions the component data into multiple sub-batches.
306 ///
307 /// Specifically, this transforms the existing `ComponentBatch` data into `ComponentColumn`s
308 /// instead, via `ComponentBatch::partitioned`.
309 ///
310 /// This makes it possible to use `RecordingStream::send_columns` to send columnar data directly into Rerun.
311 ///
312 /// The specified `lengths` must sum to the total length of the component batch.
314
315 /// Partitions the component data into unit-length sub-batches.
316 ///
317 /// This is semantically similar to calling `columns` with `std::vector<uint32_t>(n, 1)`,
318 /// where `n` is automatically guessed.
320 };
321
322} // namespace rerun::archetypes
323
324namespace rerun {
325 /// \private
326 template <typename T>
327 struct AsComponents;
328
329 /// \private
330 template <>
331 struct AsComponents<archetypes::Capsules3D> {
332 /// Serialize all set component batches.
333 static Result<Collection<ComponentBatch>> as_batches(const archetypes::Capsules3D& archetype
334 );
335 };
336} // namespace rerun
Generic collection of elements that are roughly contiguous in memory.
Definition collection.hpp:49
A class for representing either a usable value, or an error.
Definition result.hpp:14
All built-in archetypes. See Types in the Rerun manual.
Definition rerun.hpp:76
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
static Result< ComponentBatch > from_loggable(const rerun::Collection< T > &components, const ComponentDescriptor &descriptor)
Creates a new component batch from a collection of component instances.
Definition component_batch.hpp:46
A ComponentDescriptor fully describes the semantics of a column of data.
Definition component_descriptor.hpp:14
The Loggable trait is used by all built-in implementation of rerun::AsComponents to serialize a colle...
Definition loggable.hpp:11
Archetype: 3D capsules; cylinders with hemispherical caps.
Definition capsules3d.hpp:79
std::optional< ComponentBatch > class_ids
Optional class ID for the ellipsoids.
Definition capsules3d.hpp:116
static constexpr auto Descriptor_colors
ComponentDescriptor for the colors field.
Definition capsules3d.hpp:151
std::optional< ComponentBatch > show_labels
Whether the text labels should be shown.
Definition capsules3d.hpp:111
Capsules3D with_translations(const Collection< rerun::components::PoseTranslation3D > &_translations) &&
Optional translations of the capsules.
Definition capsules3d.hpp:229
static constexpr auto Descriptor_labels
ComponentDescriptor for the labels field.
Definition capsules3d.hpp:155
static Capsules3D from_lengths_and_radii(const std::vector< float > &lengths, const std::vector< float > &radii)
Creates a new Capsules3D with the given axis-aligned lengths and radii.
Definition capsules3d.hpp:177
Capsules3D with_rotation_axis_angles(const Collection< rerun::components::PoseRotationAxisAngle > &_rotation_axis_angles) &&
Rotations via axis + angle.
Definition capsules3d.hpp:240
static Capsules3D clear_fields()
Clear all the fields of a Capsules3D.
std::optional< ComponentBatch > translations
Optional translations of the capsules.
Definition capsules3d.hpp:89
static constexpr auto Descriptor_show_labels
ComponentDescriptor for the show_labels field.
Definition capsules3d.hpp:159
static constexpr auto Descriptor_class_ids
ComponentDescriptor for the class_ids field.
Definition capsules3d.hpp:164
std::optional< ComponentBatch > lengths
Lengths of the capsules, defined as the distance between the centers of the endcaps.
Definition capsules3d.hpp:81
Capsules3D with_colors(const Collection< rerun::components::Color > &_colors) &&
Optional colors for the capsules.
Definition capsules3d.hpp:263
Collection< ComponentColumn > columns(const Collection< uint32_t > &lengths_)
Partitions the component data into multiple sub-batches.
static constexpr auto Descriptor_rotation_axis_angles
ComponentDescriptor for the rotation_axis_angles field.
Definition capsules3d.hpp:141
Collection< ComponentColumn > columns()
Partitions the component data into unit-length sub-batches.
static constexpr auto Descriptor_translations
ComponentDescriptor for the translations field.
Definition capsules3d.hpp:136
std::optional< ComponentBatch > colors
Optional colors for the capsules.
Definition capsules3d.hpp:102
Capsules3D with_lengths(const Collection< rerun::components::Length > &_lengths) &&
Lengths of the capsules, defined as the distance between the centers of the endcaps.
Definition capsules3d.hpp:215
Capsules3D with_quaternions(const Collection< rerun::components::PoseRotationQuat > &_quaternions) &&
Rotations via quaternion.
Definition capsules3d.hpp:254
static constexpr const char ArchetypeName[]
The name of the archetype as used in ComponentDescriptors.
Definition capsules3d.hpp:125
Capsules3D with_class_ids(const Collection< rerun::components::ClassId > &_class_ids) &&
Optional class ID for the ellipsoids.
Definition capsules3d.hpp:299
Capsules3D with_show_labels(const rerun::components::ShowLabels &_show_labels) &&
Whether the text labels should be shown.
Definition capsules3d.hpp:278
std::optional< ComponentBatch > quaternions
Rotations via quaternion.
Definition capsules3d.hpp:99
Capsules3D with_radii(const Collection< rerun::components::Radius > &_radii) &&
Radii of the capsules.
Definition capsules3d.hpp:221
std::optional< ComponentBatch > rotation_axis_angles
Rotations via axis + angle.
Definition capsules3d.hpp:94
Capsules3D with_labels(const Collection< rerun::components::Text > &_labels) &&
Optional text labels for the capsules, which will be located at their centers.
Definition capsules3d.hpp:269
std::optional< ComponentBatch > radii
Radii of the capsules.
Definition capsules3d.hpp:84
static constexpr auto Descriptor_radii
ComponentDescriptor for the radii field.
Definition capsules3d.hpp:132
static constexpr auto Descriptor_quaternions
ComponentDescriptor for the quaternions field.
Definition capsules3d.hpp:146
std::optional< ComponentBatch > labels
Optional text labels for the capsules, which will be located at their centers.
Definition capsules3d.hpp:105
static constexpr auto Descriptor_lengths
ComponentDescriptor for the lengths field.
Definition capsules3d.hpp:128
static Capsules3D update_fields()
Update only some specific fields of a Capsules3D.
Definition capsules3d.hpp:207
Capsules3D with_many_show_labels(const Collection< rerun::components::ShowLabels > &_show_labels) &&
This method makes it possible to pack multiple show_labels in a single component batch.
Definition capsules3d.hpp:288
Indicator component used by archetypes when converting them to component lists.
Definition indicator_component.hpp:32
Component: Whether the entity's components::Text label is shown.
Definition show_labels.hpp:19