Rerun C++ SDK
Loading...
Searching...
No Matches
rerun::archetypes::Asset3D Member List

This is the complete list of members for rerun::archetypes::Asset3D, including all inherited members.

albedo_factorrerun::archetypes::Asset3D
ArchetypeNamererun::archetypes::Asset3Dstatic
Asset3D()=default (defined in rerun::archetypes::Asset3D)rerun::archetypes::Asset3D
Asset3D(Asset3D &&other)=default (defined in rerun::archetypes::Asset3D)rerun::archetypes::Asset3D
Asset3D(const Asset3D &other)=default (defined in rerun::archetypes::Asset3D)rerun::archetypes::Asset3D
Asset3D(rerun::components::Blob _blob) (defined in rerun::archetypes::Asset3D)rerun::archetypes::Asset3Dinlineexplicit
blobrerun::archetypes::Asset3D
clear_fields()rerun::archetypes::Asset3Dstatic
columns(const Collection< uint32_t > &lengths_)rerun::archetypes::Asset3D
columns()rerun::archetypes::Asset3D
Descriptor_albedo_factorrerun::archetypes::Asset3Dstatic
Descriptor_blobrerun::archetypes::Asset3Dstatic
Descriptor_media_typererun::archetypes::Asset3Dstatic
from_bytes(rerun::Collection< uint8_t > bytes, std::optional< rerun::components::MediaType > media_type={})rerun::archetypes::Asset3Dinlinestatic
from_file(const std::filesystem::path &path)rerun::archetypes::Asset3Dstatic
IndicatorComponent typedefrerun::archetypes::Asset3D
IndicatorComponentName (defined in rerun::archetypes::Asset3D)rerun::archetypes::Asset3Dstatic
media_typererun::archetypes::Asset3D
operator=(const Asset3D &other)=default (defined in rerun::archetypes::Asset3D)rerun::archetypes::Asset3D
operator=(Asset3D &&other)=default (defined in rerun::archetypes::Asset3D)rerun::archetypes::Asset3D
update_fields()rerun::archetypes::Asset3Dinlinestatic
with_albedo_factor(const rerun::components::AlbedoFactor &_albedo_factor) &&rerun::archetypes::Asset3Dinline
with_blob(const rerun::components::Blob &_blob) &&rerun::archetypes::Asset3Dinline
with_many_albedo_factor(const Collection< rerun::components::AlbedoFactor > &_albedo_factor) &&rerun::archetypes::Asset3Dinline
with_many_blob(const Collection< rerun::components::Blob > &_blob) &&rerun::archetypes::Asset3Dinline
with_many_media_type(const Collection< rerun::components::MediaType > &_media_type) &&rerun::archetypes::Asset3Dinline
with_media_type(const rerun::components::MediaType &_media_type) &&rerun::archetypes::Asset3Dinline