Rerun C++ SDK
Loading...
Searching...
No Matches
rerun::archetypes::Mesh3D Member List
This is the complete list of members for
rerun::archetypes::Mesh3D
, including all inherited members.
albedo_factor
rerun::archetypes::Mesh3D
albedo_texture_buffer
rerun::archetypes::Mesh3D
albedo_texture_format
rerun::archetypes::Mesh3D
class_ids
rerun::archetypes::Mesh3D
IndicatorComponent
typedef
rerun::archetypes::Mesh3D
IndicatorComponentName
(defined in
rerun::archetypes::Mesh3D
)
rerun::archetypes::Mesh3D
static
Mesh3D
()=default (defined in
rerun::archetypes::Mesh3D
)
rerun::archetypes::Mesh3D
Mesh3D
(Mesh3D &&other)=default (defined in
rerun::archetypes::Mesh3D
)
rerun::archetypes::Mesh3D
Mesh3D
(Collection< rerun::components::Position3D > _vertex_positions) (defined in
rerun::archetypes::Mesh3D
)
rerun::archetypes::Mesh3D
inline
explicit
triangle_indices
rerun::archetypes::Mesh3D
vertex_colors
rerun::archetypes::Mesh3D
vertex_normals
rerun::archetypes::Mesh3D
vertex_positions
rerun::archetypes::Mesh3D
vertex_texcoords
rerun::archetypes::Mesh3D
with_albedo_factor
(rerun::components::AlbedoFactor _albedo_factor) &&
rerun::archetypes::Mesh3D
inline
with_albedo_texture_buffer
(rerun::components::ImageBuffer _albedo_texture_buffer) &&
rerun::archetypes::Mesh3D
inline
with_albedo_texture_format
(rerun::components::ImageFormat _albedo_texture_format) &&
rerun::archetypes::Mesh3D
inline
with_class_ids
(Collection< rerun::components::ClassId > _class_ids) &&
rerun::archetypes::Mesh3D
inline
with_triangle_indices
(Collection< rerun::components::TriangleIndices > _triangle_indices) &&
rerun::archetypes::Mesh3D
inline
with_vertex_colors
(Collection< rerun::components::Color > _vertex_colors) &&
rerun::archetypes::Mesh3D
inline
with_vertex_normals
(Collection< rerun::components::Vector3D > _vertex_normals) &&
rerun::archetypes::Mesh3D
inline
with_vertex_texcoords
(Collection< rerun::components::Texcoord2D > _vertex_texcoords) &&
rerun::archetypes::Mesh3D
inline
Generated by
1.9.7