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Rerun C++ SDK
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This is the complete list of members for rerun::components::Position2D, including all inherited members.
| operator rerun::datatypes::Vec2D() const | rerun::components::Position2D | inline |
| operator=(rerun::datatypes::Vec2D xy_) (defined in rerun::components::Position2D) | rerun::components::Position2D | inline |
| operator=(std::array< float, 2 > xy_) (defined in rerun::components::Position2D) | rerun::components::Position2D | inline |
| Position2D(float x, float y) | rerun::components::Position2D | inline |
| Position2D()=default (defined in rerun::components::Position2D) | rerun::components::Position2D | |
| Position2D(rerun::datatypes::Vec2D xy_) (defined in rerun::components::Position2D) | rerun::components::Position2D | inline |
| Position2D(std::array< float, 2 > xy_) (defined in rerun::components::Position2D) | rerun::components::Position2D | inline |
| x() const (defined in rerun::components::Position2D) | rerun::components::Position2D | inline |
| xy (defined in rerun::components::Position2D) | rerun::components::Position2D | |
| y() const (defined in rerun::components::Position2D) | rerun::components::Position2D | inline |