6#include "../../encodings/utf8.hpp"
7#include "../../result.hpp"
14namespace rerun::blueprint::components {
31 value = std::move(value_);
35 TimelineName(std::string value_) : value(std::move(value_)) {}
38 value = std::move(value_);
54 struct Loggable<blueprint::components::TimelineName> {
55 static constexpr std::string_view
ComponentType =
"rerun.blueprint.components.TimelineName";
58 static const std::shared_ptr<arrow::DataType>& arrow_data_type() {
63 static Result<std::shared_ptr<arrow::Array>> to_arrow(
64 const blueprint::components::TimelineName* instances,
size_t num_instances
66 if (num_instances == 0) {
67 return Loggable<rerun::encodings::Utf8>::to_arrow(
nullptr, 0);
68 }
else if (instances ==
nullptr) {
70 ErrorCode::UnexpectedNullArgument,
71 "Passed array instances is null when num_elements> 0."
74 return Loggable<rerun::encodings::Utf8>::to_arrow(&instances->value, num_instances);
Status outcome object (success or error) returned for fallible operations.
Definition error.hpp:103
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:26
A type of component that can be registered.
Definition component_type.hpp:19
The Loggable trait is used by all built-in implementation of rerun::AsComponents to serialize a colle...
Definition loggable.hpp:11
Component: A timeline identified by its name.
Definition timeline_name.hpp:22
Encoding: A string of text, encoded as UTF-8.
Definition utf8.hpp:21