pub fn collapse_expand_container(
ctx: &ViewerContext<'_>,
blueprint: &ViewportBlueprint,
container_id: &ContainerId,
scope: CollapseScope,
expand: bool,
)
pub fn collapse_expand_container(
ctx: &ViewerContext<'_>,
blueprint: &ViewportBlueprint,
container_id: &ContainerId,
scope: CollapseScope,
expand: bool,
)