pub fn loop_selection_ui(
time_ctrl: &mut TimeControl,
time_ranges_ui: &TimeRangesUi,
ui: &Ui,
time_area_painter: &Painter,
timeline_rect: &Rect,
)
pub fn loop_selection_ui(
time_ctrl: &mut TimeControl,
time_ranges_ui: &TimeRangesUi,
ui: &Ui,
time_area_painter: &Painter,
timeline_rect: &Rect,
)