fn paint_range_text(
time_ctrl: &TimeControl,
selected_range: ResolvedTimeRangeF,
ui: &Ui,
painter: &Painter,
selection_rect: Rect,
)
fn paint_range_text(
time_ctrl: &TimeControl,
selected_range: ResolvedTimeRangeF,
ui: &Ui,
painter: &Painter,
selection_rect: Rect,
)