re_view_spatial::visualizers

Function load_keypoint_connections

Source
pub fn load_keypoint_connections(
    line_builder: &mut LineDrawableBuilder<'_>,
    ent_context: &SpatialSceneEntityContext<'_>,
    ent_path: &EntityPath,
    keypoints: &HashMap<(ClassId, i64), HashMap<KeypointId, Vec3>>,
) -> Result<(), ViewSystemExecutionError>