fn selectors_ui(
ctx: &ViewerContext<'_>,
ui: &mut Ui,
shape: &[TensorDimension],
slice_selection: &TensorSliceSelection,
slice_property: &ViewProperty,
)
fn selectors_ui(
ctx: &ViewerContext<'_>,
ui: &mut Ui,
shape: &[TensorDimension],
slice_selection: &TensorSliceSelection,
slice_property: &ViewProperty,
)