pub fn execute_systems_for_view<'a>(
ctx: &'a ViewerContext<'_>,
view: &'a ViewBlueprint,
view_state: &dyn ViewState,
) -> (ViewQuery<'a>, SystemExecutionOutput)
pub fn execute_systems_for_view<'a>(
ctx: &'a ViewerContext<'_>,
view: &'a ViewBlueprint,
view_state: &dyn ViewState,
) -> (ViewQuery<'a>, SystemExecutionOutput)