pub fn load_stl_from_buffer(
buffer: &[u8],
ctx: &RenderContext,
) -> Result<CpuModel, StlImportError>
Expand description
Load a STL .stl file into the mesh manager.
pub fn load_stl_from_buffer(
buffer: &[u8],
ctx: &RenderContext,
) -> Result<CpuModel, StlImportError>
Load a STL .stl file into the mesh manager.