Module re_log_types::path
source Β· Expand description
Every logged entity in Rerun is logged to an EntityPath
.
The path is made up out of several EntityPathPart
s,
which are just non-empty strings.
Modules§
- component_path π
- data_path π
- entity_path π
- entity_path_filter π
- entity_path_part π
- natural_ordering πImplement natural ordering for strings, so that βfile5β < βfile10β.
- parse_path π
Structs§
- A
EntityPath
plus aComponentName
. - A general path to some data.
- The unique identifier of an entity, e.g.
camera/3/points
- A way to filter a set of
EntityPath
s. - A 64 bit hash of
EntityPath
with very small risk of collision. - The different parts that make up an
EntityPath
. - A set of substitutions for entity paths.