Expand description
Different destinations for log messages.
This is how you select whether the log stream ends up sent over TCP, written to file, etc.
Structs§
- Stream log messages to an in-memory binary stream.
- The storage used by
BinaryStreamSink
. - Store log messages in memory until you call
LogSink::drain_backlog
. - A sink which forwards all log messages to a callback without any buffering.
- Stream log messages to an
.rrd
file. - Store log messages directly in memory.
- The storage used by
MemorySink
. - Stream log messages to a Rerun TCP server.
Enums§
- Errors that can occur when creating a
BinaryStreamSink
. - Errors that can occur when creating a
FileSink
.
Traits§
- Where the SDK sends its log messages.