fn clone_space_view_button_ui(
ctx: &ViewerContext<'_>,
ui: &mut Ui,
blueprint: &ViewportBlueprint,
view_id: SpaceViewId
)
fn clone_space_view_button_ui(
ctx: &ViewerContext<'_>,
ui: &mut Ui,
blueprint: &ViewportBlueprint,
view_id: SpaceViewId
)