pub fn show_zoomed_image_region(
render_ctx: &RenderContext,
ui: &mut Ui,
texture: ColormappedTexture,
image: Option<&ImageInfo>,
annotations: &Annotations,
meter: Option<f32>,
interaction_id: &TextureInteractionId<'_>,
center_texel: [isize; 2]
)
Expand description
meter
: iff this is a depth map, how long is one meter?