pub fn show_zoomed_image_region(
    render_ctx: &RenderContext,
    ui: &mut Ui,
    texture: ColormappedTexture,
    image: Option<&ImageInfo>,
    annotations: &Annotations,
    meter: Option<f32>,
    interaction_id: &TextureInteractionId<'_>,
    center_texel: [isize; 2]
)
Expand description

meter: iff this is a depth map, how long is one meter?