fn show_projections_from_3d_space(
ui: &Ui,
space: &EntityPath,
ui_from_scene: &RectTransform,
space_context: &ItemSpaceContext,
circle_fill_color: Color32
) -> Vec<Shape>
fn show_projections_from_3d_space(
ui: &Ui,
space: &EntityPath,
ui_from_scene: &RectTransform,
space_context: &ItemSpaceContext,
circle_fill_color: Color32
) -> Vec<Shape>