Struct re_time_panel::TimePanel
source · pub struct TimePanel {
pub(crate) data_density_graph_painter: DataDensityGraphPainter,
pub(crate) prev_col_width: f32,
pub(crate) next_col_right: f32,
pub(crate) time_ranges_ui: TimeRangesUi,
pub(crate) time_control_ui: TimeControlUi,
pub(crate) source: TimePanelSource,
}
Expand description
A panel that shows entity names to the left, time on the top.
This includes the timeline controls and streams view.
Fields§
§data_density_graph_painter: DataDensityGraphPainter
§prev_col_width: f32
Width of the entity name columns previous frame.
next_col_right: f32
The right side of the entity name column; updated during its painting.
time_ranges_ui: TimeRangesUi
The time axis view, regenerated each frame.
time_control_ui: TimeControlUi
Ui elements for controlling time.
source: TimePanelSource
Which source is the time panel controlling
Implementations§
source§impl TimePanel
impl TimePanel
pub fn new_blueprint_panel() -> Self
pub fn show_panel( &mut self, ctx: &ViewerContext<'_>, viewport_blueprint: &ViewportBlueprint, entity_db: &EntityDb, rec_cfg: &RecordingConfig, ui: &mut Ui, state: PanelState )
pub(crate) fn collapsed_ui( &mut self, ctx: &ViewerContext<'_>, entity_db: &EntityDb, ui: &mut Ui, time_ctrl: &mut TimeControl )
pub(crate) fn expanded_ui( &mut self, ctx: &ViewerContext<'_>, viewport_blueprint: &ViewportBlueprint, entity_db: &EntityDb, ui: &mut Ui, time_ctrl: &mut TimeControl )
pub(crate) fn tree_ui( &mut self, ctx: &ViewerContext<'_>, viewport_blueprint: &ViewportBlueprint, entity_db: &EntityDb, time_ctrl: &mut TimeControl, time_area_response: &Response, time_area_painter: &Painter, ui: &mut Ui )
pub(crate) fn show_tree( &mut self, ctx: &ViewerContext<'_>, viewport_blueprint: &ViewportBlueprint, entity_db: &EntityDb, time_ctrl: &mut TimeControl, time_area_response: &Response, time_area_painter: &Painter, last_path_part: Option<&EntityPathPart>, tree: &EntityTree, ui: &mut Ui, show_root_as: &str )
pub(crate) fn show_children( &mut self, ctx: &ViewerContext<'_>, viewport_blueprint: &ViewportBlueprint, entity_db: &EntityDb, time_ctrl: &mut TimeControl, time_area_response: &Response, time_area_painter: &Painter, tree: &EntityTree, ui: &mut Ui )
pub(crate) fn top_row_ui( &mut self, ctx: &ViewerContext<'_>, entity_db: &EntityDb, ui: &mut Ui, time_ctrl: &mut TimeControl )
Trait Implementations§
source§impl<'de> Deserialize<'de> for TimePanel
impl<'de> Deserialize<'de> for TimePanel
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for TimePanel
impl RefUnwindSafe for TimePanel
impl Send for TimePanel
impl Sync for TimePanel
impl Unpin for TimePanel
impl UnwindSafe for TimePanel
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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