Struct re_types::blueprint::archetypes::VisualBounds2D
source · pub struct VisualBounds2D {
pub range: Option<SerializedComponentBatch>,
}
Expand description
Archetype: Controls the visual bounds of a 2D view.
Everything within these bounds are guaranteed to be visible. Somethings outside of these bounds may also be visible due to letterboxing.
If no visual bounds are set, it will be determined automatically, based on the bounding-box of the data or other camera information present in the view.
Fields§
§range: Option<SerializedComponentBatch>
Controls the visible range of a 2D view.
Use this to control pan & zoom of the view.
Implementations§
source§impl VisualBounds2D
impl VisualBounds2D
sourcepub fn descriptor_range() -> ComponentDescriptor
pub fn descriptor_range() -> ComponentDescriptor
Returns the ComponentDescriptor
for Self::range
.
sourcepub fn descriptor_indicator() -> ComponentDescriptor
pub fn descriptor_indicator() -> ComponentDescriptor
Returns the ComponentDescriptor
for the associated indicator component.
source§impl VisualBounds2D
impl VisualBounds2D
sourcepub const NUM_COMPONENTS: usize = 2usize
pub const NUM_COMPONENTS: usize = 2usize
The total number of components in the archetype: 1 required, 1 recommended, 0 optional
source§impl VisualBounds2D
impl VisualBounds2D
sourcepub fn new(range: impl Into<VisualBounds2D>) -> Self
pub fn new(range: impl Into<VisualBounds2D>) -> Self
Create a new VisualBounds2D
.
sourcepub fn update_fields() -> Self
pub fn update_fields() -> Self
Update only some specific fields of a VisualBounds2D
.
sourcepub fn clear_fields() -> Self
pub fn clear_fields() -> Self
Clear all the fields of a VisualBounds2D
.
sourcepub fn with_range(self, range: impl Into<VisualBounds2D>) -> Self
pub fn with_range(self, range: impl Into<VisualBounds2D>) -> Self
Controls the visible range of a 2D view.
Use this to control pan & zoom of the view.
Trait Implementations§
source§impl Archetype for VisualBounds2D
impl Archetype for VisualBounds2D
§type Indicator = GenericIndicatorComponent<VisualBounds2D>
type Indicator = GenericIndicatorComponent<VisualBounds2D>
source§fn name() -> ArchetypeName
fn name() -> ArchetypeName
rerun.archetypes.Points2D
.source§fn display_name() -> &'static str
fn display_name() -> &'static str
source§fn required_components() -> Cow<'static, [ComponentDescriptor]>
fn required_components() -> Cow<'static, [ComponentDescriptor]>
source§fn recommended_components() -> Cow<'static, [ComponentDescriptor]>
fn recommended_components() -> Cow<'static, [ComponentDescriptor]>
source§fn optional_components() -> Cow<'static, [ComponentDescriptor]>
fn optional_components() -> Cow<'static, [ComponentDescriptor]>
source§fn all_components() -> Cow<'static, [ComponentDescriptor]>
fn all_components() -> Cow<'static, [ComponentDescriptor]>
source§fn from_arrow_components(
arrow_data: impl IntoIterator<Item = (ComponentDescriptor, ArrayRef)>,
) -> DeserializationResult<Self>
fn from_arrow_components( arrow_data: impl IntoIterator<Item = (ComponentDescriptor, ArrayRef)>, ) -> DeserializationResult<Self>
ComponentNames
, deserializes them
into this archetype. Read moresource§fn from_arrow(
data: impl IntoIterator<Item = (Field, Arc<dyn Array>)>,
) -> Result<Self, DeserializationError>where
Self: Sized,
fn from_arrow(
data: impl IntoIterator<Item = (Field, Arc<dyn Array>)>,
) -> Result<Self, DeserializationError>where
Self: Sized,
source§impl AsComponents for VisualBounds2D
impl AsComponents for VisualBounds2D
source§fn as_serialized_batches(&self) -> Vec<SerializedComponentBatch>
fn as_serialized_batches(&self) -> Vec<SerializedComponentBatch>
SerializedComponentBatch
es. Read moresource§impl Clone for VisualBounds2D
impl Clone for VisualBounds2D
source§fn clone(&self) -> VisualBounds2D
fn clone(&self) -> VisualBounds2D
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for VisualBounds2D
impl Debug for VisualBounds2D
source§impl Default for VisualBounds2D
impl Default for VisualBounds2D
source§fn default() -> VisualBounds2D
fn default() -> VisualBounds2D
source§impl SizeBytes for VisualBounds2D
impl SizeBytes for VisualBounds2D
source§fn heap_size_bytes(&self) -> u64
fn heap_size_bytes(&self) -> u64
self
uses on the heap. Read moresource§fn total_size_bytes(&self) -> u64
fn total_size_bytes(&self) -> u64
self
in bytes, accounting for both stack and heap space.source§fn stack_size_bytes(&self) -> u64
fn stack_size_bytes(&self) -> u64
self
on the stack, in bytes. Read moreimpl ArchetypeReflectionMarker for VisualBounds2D
Auto Trait Implementations§
impl Freeze for VisualBounds2D
impl !RefUnwindSafe for VisualBounds2D
impl Send for VisualBounds2D
impl Sync for VisualBounds2D
impl Unpin for VisualBounds2D
impl !UnwindSafe for VisualBounds2D
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CheckedAs for T
impl<T> CheckedAs for T
source§fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
source§impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
source§fn checked_cast_from(src: Src) -> Option<Dst>
fn checked_cast_from(src: Src) -> Option<Dst>
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more