#[repr(C)]pub struct UVec4D(pub [u32; 4]);
Expand description
Datatype: A uint vector in 4D space.
Tuple Fields§
§0: [u32; 4]
Implementations§
Trait Implementations§
source§impl Loggable for UVec4D
impl Loggable for UVec4D
type Name = DatatypeName
source§fn name() -> Self::Name
fn name() -> Self::Name
The fully-qualified name of this loggable, e.g.
rerun.datatypes.Vec2D
.source§fn arrow_datatype() -> DataType
fn arrow_datatype() -> DataType
The underlying [
arrow2::datatypes::DataType
], excluding datatype extensions.source§fn to_arrow_opt<'a>(
data: impl IntoIterator<Item = Option<impl Into<Cow<'a, Self>>>>
) -> SerializationResult<Box<dyn Array>>where
Self: Clone + 'a,
fn to_arrow_opt<'a>(
data: impl IntoIterator<Item = Option<impl Into<Cow<'a, Self>>>>
) -> SerializationResult<Box<dyn Array>>where
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source§fn from_arrow_opt(
arrow_data: &dyn Array
) -> DeserializationResult<Vec<Option<Self>>>where
Self: Sized,
fn from_arrow_opt(
arrow_data: &dyn Array
) -> DeserializationResult<Vec<Option<Self>>>where
Self: Sized,
Given an Arrow array, deserializes it into a collection of optional
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Self: Sized,
fn from_arrow(arrow_data: &dyn Array) -> DeserializationResult<Vec<Self>>where
Self: Sized,
Given an Arrow array, deserializes it into a collection of
Loggable
s.source§impl PartialEq for UVec4D
impl PartialEq for UVec4D
source§impl SizeBytes for UVec4D
impl SizeBytes for UVec4D
source§fn heap_size_bytes(&self) -> u64
fn heap_size_bytes(&self) -> u64
Returns the total size of
self
on the heap, in bytes.source§fn total_size_bytes(&self) -> u64
fn total_size_bytes(&self) -> u64
Returns the total size of
self
in bytes, accounting for both stack and heap space.source§fn stack_size_bytes(&self) -> u64
fn stack_size_bytes(&self) -> u64
Returns the total size of
self
on the stack, in bytes. Read moreimpl Copy for UVec4D
impl Eq for UVec4D
impl Pod for UVec4D
impl StructuralPartialEq for UVec4D
Auto Trait Implementations§
impl Freeze for UVec4D
impl RefUnwindSafe for UVec4D
impl Send for UVec4D
impl Sync for UVec4D
impl Unpin for UVec4D
impl UnwindSafe for UVec4D
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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impl<T> CheckedAs for T
source§fn checked_as<Dst>(self) -> Option<Dst>where
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fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
Casts the value.
§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
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Casts the value.
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fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
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