fn apply_viewport_command(
ctx: &ViewerContext<'_>,
bp: &mut ViewportBlueprint,
command: ViewportCommand,
run_auto_layout: &mut bool,
)
fn apply_viewport_command(
ctx: &ViewerContext<'_>,
bp: &mut ViewportBlueprint,
command: ViewportCommand,
run_auto_layout: &mut bool,
)