pub fn tessellate_shapes(
pixels_per_point: f32,
options: TessellationOptions,
font_tex_size: [usize; 2],
prepared_discs: Vec<PreparedDisc>,
shapes: Vec<ClippedShape>
) -> Vec<ClippedPrimitive>
👎Deprecated: Use
Tessellator::new(…).tessellate_shapes(…)
instead