Function rerun::external::eframe::run_simple_native
pub fn run_simple_native(
app_name: &str,
native_options: NativeOptions,
update_fun: impl FnMut(&Context, &mut Frame) + 'static
) -> Result<(), Error>
Expand description
The simplest way to get started when writing a native app.
This does NOT support persistence of custom user data. For that you need to use run_native
.
However, it DOES support persistence of egui data (window positions and sizes, how far the user has scrolled in a
ScrollArea
, etc.) if the persistence feature is enabled.
§Example
fn main() -> eframe::Result {
// Our application state:
let mut name = "Arthur".to_owned();
let mut age = 42;
let options = eframe::NativeOptions::default();
eframe::run_simple_native("My egui App", options, move |ctx, _frame| {
egui::CentralPanel::default().show(ctx, |ui| {
ui.heading("My egui Application");
ui.horizontal(|ui| {
let name_label = ui.label("Your name: ");
ui.text_edit_singleline(&mut name)
.labelled_by(name_label.id);
});
ui.add(egui::Slider::new(&mut age, 0..=120).text("age"));
if ui.button("Increment").clicked() {
age += 1;
}
ui.label(format!("Hello '{name}', age {age}"));
});
})
}
§Errors
This function can fail if we fail to set up a graphics context.