Module rerun::external::re_viewer_context::store_hub
source · Structs§
- How to save and load blueprints
- Interface for accessing all blueprints and recordings
- Convenient information used for
MemoryPanel
Type Aliases§
- Load a blueprint from persisted storage, e.g. disk. Returns
Ok(None)
if no blueprint is found. - Save a blueprint to persisted storage, e.g. disk.
- Validate a blueprint against the current blueprint schema requirements.