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//! The different types that make up the rerun log format.
//!
//! ## Feature flags
#![doc = document_features::document_features!()]
//!
//! ## Mono-components
//!
//! Some components, mostly transform related ones, are "mono-components".
//! This means that Rerun makes assumptions that depend on this component
//! only taking on a singular value for all instances of an Entity. Where possible,
//! exposed APIs will force these components to be logged as a singular instance.
//! However, it is an error with undefined behavior to manually use lower-level
//! APIs to log a batched mono-component.
//!
//! This requirement is especially apparent with transforms:
//! Each entity must have a unique transform chain,
//! e.g. the entity `foo/bar/baz` is has the transform that is the product of
//! `foo.transform * foo/bar.transform * foo/bar/baz.transform`.
pub mod arrow_msg;
pub mod example_components;
pub mod hash;
pub mod path;
pub mod time_point;
// mod data_cell;
// mod data_row;
// mod data_table;
mod instance;
mod resolved_time_range;
mod time;
mod time_real;
mod vec_deque_ext;
use std::sync::Arc;
use re_build_info::CrateVersion;
pub use self::arrow_msg::{ArrowChunkReleaseCallback, ArrowMsg};
pub use self::instance::Instance;
pub use self::path::*;
pub use self::resolved_time_range::{ResolvedTimeRange, ResolvedTimeRangeF};
pub use self::time::{Duration, Time, TimeZone};
pub use self::time_point::{
NonMinI64, TimeInt, TimePoint, TimeType, Timeline, TimelineName, TryFromIntError,
};
pub use self::time_real::TimeReal;
pub use self::vec_deque_ext::{VecDequeInsertionExt, VecDequeRemovalExt, VecDequeSortingExt};
pub mod external {
pub use arrow2;
pub use re_tuid;
pub use re_types_core;
}
#[macro_export]
macro_rules! impl_into_enum {
($from_ty: ty, $enum_name: ident, $to_enum_variant: ident) => {
impl From<$from_ty> for $enum_name {
#[inline]
fn from(value: $from_ty) -> Self {
Self::$to_enum_variant(value)
}
}
};
}
// ----------------------------------------------------------------------------
/// What kind of Store this is.
///
/// `Recording` stores contain user-data logged via `log_` API calls.
///
/// In the future, `Blueprint` stores describe how that data is laid out
/// in the viewer, though this is not currently supported.
///
/// Both of these kinds can go over the same stream and be stored in the
/// same datastore, but the viewer wants to treat them very differently.
#[derive(Copy, Clone, Debug, Hash, PartialEq, Eq, PartialOrd, Ord)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub enum StoreKind {
/// A recording of user-data.
Recording,
/// Data associated with the blueprint state.
Blueprint,
}
impl std::fmt::Display for StoreKind {
#[inline]
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Self::Recording => "Recording".fmt(f),
Self::Blueprint => "Blueprint".fmt(f),
}
}
}
/// A unique id per store.
///
/// The kind of store is part of the id, and can be either a
/// [`StoreKind::Recording`] or a [`StoreKind::Blueprint`].
#[derive(Clone, Debug, Hash, PartialEq, Eq, PartialOrd, Ord)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct StoreId {
pub kind: StoreKind,
pub id: Arc<String>,
}
impl StoreId {
#[inline]
pub fn random(kind: StoreKind) -> Self {
Self {
kind,
id: Arc::new(uuid::Uuid::new_v4().to_string()),
}
}
#[inline]
pub fn empty_recording() -> Self {
Self::from_string(StoreKind::Recording, "<EMPTY>".to_owned())
}
#[inline]
pub fn from_uuid(kind: StoreKind, uuid: uuid::Uuid) -> Self {
Self {
kind,
id: Arc::new(uuid.to_string()),
}
}
#[inline]
pub fn from_string(kind: StoreKind, str: String) -> Self {
Self {
kind,
id: Arc::new(str),
}
}
#[inline]
pub fn as_str(&self) -> &str {
self.id.as_str()
}
pub fn is_empty_recording(&self) -> bool {
self.kind == StoreKind::Recording && self.id.as_str() == "<EMPTY>"
}
}
impl std::fmt::Display for StoreId {
#[inline]
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
// `StoreKind` is not part of how we display the id,
// because that can easily lead to confusion and bugs
// when roundtripping to a string (e.g. via Python SDK).
self.id.fmt(f)
}
}
// ----------------------------------------------------------------------------
/// The user-chosen name of the application doing the logging.
///
/// Used to categorize recordings.
#[derive(Clone, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct ApplicationId(pub String);
impl From<&str> for ApplicationId {
fn from(s: &str) -> Self {
Self(s.into())
}
}
impl From<String> for ApplicationId {
fn from(s: String) -> Self {
Self(s)
}
}
impl ApplicationId {
/// The default [`ApplicationId`] if the user hasn't set one.
///
/// Currently: `"unknown_app_id"`.
pub fn unknown() -> Self {
Self("unknown_app_id".to_owned())
}
pub fn as_str(&self) -> &str {
self.0.as_str()
}
}
impl std::fmt::Display for ApplicationId {
#[inline]
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
self.0.fmt(f)
}
}
// ----------------------------------------------------------------------------
/// Command used for activating a blueprint once it has been fully transmitted.
///
/// This command serves two purposes:
/// - It is important that a blueprint is never activated before it has been fully
/// transmitted. Displaying, or allowing a user to modify, a half-transmitted
/// blueprint can cause confusion and bad interactions with the space view heuristics.
/// - Additionally, this command allows fine-tuning the activation behavior itself
/// by specifying whether the blueprint should be immediately activated, or only
/// become the default for future activations.
#[derive(Clone, Debug, PartialEq, Eq)] // `PartialEq` used for tests in another crate
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct BlueprintActivationCommand {
/// The blueprint this command refers to.
pub blueprint_id: StoreId,
/// Immediately make this the active blueprint for the associated `app_id`.
///
/// Note that setting this to `false` does not mean the blueprint may not still end
/// up becoming active. In particular, if `make_default` is true and there is no other
/// currently active blueprint.
pub make_active: bool,
/// Make this the default blueprint for the `app_id`.
///
/// The default blueprint will be used as the template when the user resets the
/// blueprint for the app. It will also become the active blueprint if no other
/// blueprint is currently active.
pub make_default: bool,
}
impl BlueprintActivationCommand {
/// Make `blueprint_id` the default blueprint for its associated `app_id`.
pub fn make_default(blueprint_id: StoreId) -> Self {
Self {
blueprint_id,
make_active: false,
make_default: true,
}
}
/// Immediately make `blueprint_id` the active blueprint for its associated `app_id`.
///
/// This also sets `make_default` to true.
pub fn make_active(blueprint_id: StoreId) -> Self {
Self {
blueprint_id,
make_active: true,
make_default: true,
}
}
}
/// The most general log message sent from the SDK to the server.
#[must_use]
#[derive(Clone, Debug, PartialEq)] // `PartialEq` used for tests in another crate
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
#[allow(clippy::large_enum_variant)]
pub enum LogMsg {
/// A new recording has begun.
///
/// Should usually be the first message sent.
SetStoreInfo(SetStoreInfo),
/// Log an entity using an [`ArrowMsg`].
//
// TODO(#6574): the store ID should be in the metadata here so we can remove the layer on top
ArrowMsg(StoreId, ArrowMsg),
/// Send after all messages in a blueprint to signal that the blueprint is complete.
///
/// This is so that the viewer can wait with activating the blueprint until it is
/// fully transmitted. Showing a half-transmitted blueprint can cause confusion,
/// and also lead to problems with space-view heuristics.
BlueprintActivationCommand(BlueprintActivationCommand),
}
impl LogMsg {
pub fn store_id(&self) -> &StoreId {
match self {
Self::SetStoreInfo(msg) => &msg.info.store_id,
Self::ArrowMsg(store_id, _) => store_id,
Self::BlueprintActivationCommand(cmd) => &cmd.blueprint_id,
}
}
pub fn set_store_id(&mut self, new_store_id: StoreId) {
match self {
Self::SetStoreInfo(store_info) => {
store_info.info.store_id = new_store_id;
}
Self::ArrowMsg(store_id, _) => {
*store_id = new_store_id;
}
Self::BlueprintActivationCommand(cmd) => {
cmd.blueprint_id = new_store_id;
}
}
}
}
impl_into_enum!(SetStoreInfo, LogMsg, SetStoreInfo);
impl_into_enum!(
BlueprintActivationCommand,
LogMsg,
BlueprintActivationCommand
);
// ----------------------------------------------------------------------------
#[must_use]
#[derive(Clone, Debug, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct SetStoreInfo {
/// A time-based UID that is only used to help keep track of when these `StoreInfo` originated
/// and how they fit in the global ordering of events.
//
// NOTE: Using a raw `Tuid` instead of an actual `RowId` to prevent a nasty dependency cycle.
// Note that both using a `RowId` as well as this whole serde/msgpack layer as a whole are hacks
// that are destined to disappear anyhow as we are closing in on our network-exposed data APIs.
pub row_id: re_tuid::Tuid,
pub info: StoreInfo,
}
/// Information about a recording or blueprint.
#[derive(Clone, Debug, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct StoreInfo {
/// The user-chosen name of the application doing the logging.
pub application_id: ApplicationId,
/// Should be unique for each recording.
pub store_id: StoreId,
/// If this store is the result of a clone, which store was it cloned from?
///
/// A cloned store always gets a new unique ID.
///
/// We currently only clone stores for blueprints:
/// when we receive a _default_ blueprints on the wire (e.g. from a recording),
/// we clone it and make the clone the _active_ blueprint.
/// This means all active blueprints are clones.
pub cloned_from: Option<StoreId>,
/// True if the recording is one of the official Rerun examples.
pub is_official_example: bool,
/// When the recording started.
///
/// Should be an absolute time, i.e. relative to Unix Epoch.
pub started: Time,
pub store_source: StoreSource,
/// The Rerun version used to encoded the RRD data.
///
// NOTE: The version comes directly from the decoded RRD stream's header, duplicating it here
// would probably only lead to more issues down the line.
#[cfg_attr(feature = "serde", serde(skip))]
pub store_version: Option<CrateVersion>,
}
impl StoreInfo {
/// Whether this `StoreInfo` is the default used when a user is not explicitly
/// creating their own blueprint.
pub fn is_app_default_blueprint(&self) -> bool {
self.application_id.as_str() == self.store_id.as_str()
}
}
#[derive(Clone, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub struct PythonVersion {
/// e.g. 3
pub major: u8,
/// e.g. 11
pub minor: u8,
/// e.g. 0
pub patch: u8,
/// e.g. `a0` for alpha releases.
pub suffix: String,
}
impl std::fmt::Debug for PythonVersion {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
std::fmt::Display::fmt(self, f)
}
}
impl std::fmt::Display for PythonVersion {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
let Self {
major,
minor,
patch,
suffix,
} = self;
write!(f, "{major}.{minor}.{patch}{suffix}")
}
}
#[derive(Clone, Debug, PartialEq, Eq, Hash)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub enum FileSource {
Cli,
DragAndDrop {
/// The [`ApplicationId`] that the viewer heuristically recommends should be used when loading
/// this data source, based on the surrounding context.
#[cfg_attr(feature = "serde", serde(skip))]
recommended_application_id: Option<ApplicationId>,
/// The [`StoreId`] that the viewer heuristically recommends should be used when loading
/// this data source, based on the surrounding context.
#[cfg_attr(feature = "serde", serde(skip))]
recommended_recording_id: Option<StoreId>,
/// Whether `SetStoreInfo`s should be sent, regardless of the surrounding context.
///
/// Only useful when creating a recording just-in-time directly in the viewer (which is what
/// happens when importing things into the welcome screen).
#[cfg_attr(feature = "serde", serde(skip))]
force_store_info: bool,
},
FileDialog {
/// The [`ApplicationId`] that the viewer heuristically recommends should be used when loading
/// this data source, based on the surrounding context.
#[cfg_attr(feature = "serde", serde(skip))]
recommended_application_id: Option<ApplicationId>,
/// The [`StoreId`] that the viewer heuristically recommends should be used when loading
/// this data source, based on the surrounding context.
#[cfg_attr(feature = "serde", serde(skip))]
recommended_recording_id: Option<StoreId>,
/// Whether `SetStoreInfo`s should be sent, regardless of the surrounding context.
///
/// Only useful when creating a recording just-in-time directly in the viewer (which is what
/// happens when importing things into the welcome screen).
#[cfg_attr(feature = "serde", serde(skip))]
force_store_info: bool,
},
Sdk,
}
impl FileSource {
#[inline]
pub fn recommended_application_id(&self) -> Option<&ApplicationId> {
match self {
Self::FileDialog {
recommended_application_id,
..
}
| Self::DragAndDrop {
recommended_application_id,
..
} => recommended_application_id.as_ref(),
Self::Cli | Self::Sdk => None,
}
}
#[inline]
pub fn recommended_recording_id(&self) -> Option<&StoreId> {
match self {
Self::FileDialog {
recommended_recording_id,
..
}
| Self::DragAndDrop {
recommended_recording_id,
..
} => recommended_recording_id.as_ref(),
Self::Cli | Self::Sdk => None,
}
}
#[inline]
pub fn force_store_info(&self) -> bool {
match self {
Self::FileDialog {
force_store_info, ..
}
| Self::DragAndDrop {
force_store_info, ..
} => *force_store_info,
Self::Cli | Self::Sdk => false,
}
}
}
/// The source of a recording or blueprint.
#[derive(Clone, Debug, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
pub enum StoreSource {
Unknown,
/// The official Rerun C Logging SDK
CSdk,
/// The official Rerun Python Logging SDK
PythonSdk(PythonVersion),
/// The official Rerun Rust Logging SDK
RustSdk {
/// Rust version of the code compiling the Rust SDK
rustc_version: String,
/// LLVM version of the code compiling the Rust SDK
llvm_version: String,
},
/// Loading a file via CLI, drag-and-drop, a file-dialog, etc.
File {
file_source: FileSource,
},
/// Generated from the viewer itself.
Viewer,
/// Perhaps from some manual data ingestion?
Other(String),
}
impl std::fmt::Display for StoreSource {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Self::Unknown => "Unknown".fmt(f),
Self::CSdk => "C SDK".fmt(f),
Self::PythonSdk(version) => write!(f, "Python {version} SDK"),
Self::RustSdk { rustc_version, .. } => write!(f, "Rust SDK (rustc {rustc_version})"),
Self::File { file_source, .. } => match file_source {
FileSource::Cli => write!(f, "File via CLI"),
FileSource::DragAndDrop { .. } => write!(f, "File via drag-and-drop"),
FileSource::FileDialog { .. } => write!(f, "File via file dialog"),
FileSource::Sdk => write!(f, "File via SDK"),
},
Self::Viewer => write!(f, "Viewer-generated"),
Self::Other(string) => format!("{string:?}").fmt(f), // put it in quotes
}
}
}
// ---
/// Build a ([`Timeline`], [`TimeInt`]) tuple from `log_time` suitable for inserting in a [`TimePoint`].
#[inline]
pub fn build_log_time(log_time: Time) -> (Timeline, TimeInt) {
(
Timeline::log_time(),
TimeInt::new_temporal(log_time.nanos_since_epoch()),
)
}
/// Build a ([`Timeline`], [`TimeInt`]) tuple from `frame_nr` suitable for inserting in a [`TimePoint`].
#[inline]
pub fn build_frame_nr(frame_nr: impl TryInto<TimeInt>) -> (Timeline, TimeInt) {
(
Timeline::new("frame_nr", TimeType::Sequence),
frame_nr.try_into().unwrap_or(TimeInt::MIN),
)
}