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use std::path::PathBuf;
use re_log_types::TimeZone;
use re_video::decode::{DecodeHardwareAcceleration, DecodeSettings};
const MAPBOX_ACCESS_TOKEN_ENV_VAR: &str = "RERUN_MAPBOX_ACCESS_TOKEN";
/// Global options for the viewer.
#[derive(Debug, PartialEq, serde::Deserialize, serde::Serialize)]
#[serde(default)]
pub struct AppOptions {
pub low_latency: f32,
pub warn_latency: f32,
/// Show milliseconds, RAM usage, etc.
pub show_metrics: bool,
/// Include the "Welcome screen" application in the recordings panel?
pub include_welcome_screen_button_in_recordings_panel: bool,
/// Enable the experimental feature for space view screenshots.
#[cfg(not(target_arch = "wasm32"))]
pub experimental_space_view_screenshots: bool,
/// Displays an overlay for debugging picking.
pub show_picking_debug_overlay: bool,
/// Inspect the blueprint timeline.
pub inspect_blueprint_timeline: bool,
/// Disable garbage collection of the blueprint.
pub blueprint_gc: bool,
/// What time zone to display timestamps in.
#[serde(rename = "time_zone_for_timestamps")]
pub time_zone: TimeZone,
/// Preferred method for video decoding on web.
pub video_decoder_hw_acceleration: DecodeHardwareAcceleration,
/// Override the path to the FFmpeg binary.
///
/// If set, use `video_decoder_ffmpeg_path` as the path to the FFmpeg binary.
/// Don't use this field directly, use [`AppOptions::video_decoder_settings`] instead.
///
/// Implementation note: we avoid using `Option<PathBuf>` here to avoid loosing the user-defined
/// path when disabling the override.
#[allow(clippy::doc_markdown)]
pub video_decoder_override_ffmpeg_path: bool,
/// Custom path to the FFmpeg binary.
///
/// Don't use this field directly, use [`AppOptions::video_decoder_settings`] instead.
#[allow(clippy::doc_markdown)]
pub video_decoder_ffmpeg_path: String,
/// Mapbox API key (used to enable Mapbox-based map view backgrounds).
///
/// Can also be set using the `RERUN_MAPBOX_ACCESS_TOKEN` environment variable.
pub mapbox_access_token: String,
/// Path to the directory suitable for storing cache data.
///
/// By cache data, we mean data that is safe to be garbage collected by the OS. Defaults to
/// to [`directories::ProjectDirs::cache_dir`].
///
/// *NOTE*: subsystems making use of the cache directory should use a unique sub-directory name,
/// see [`AppOptions::cache_subdirectory`].
#[cfg(not(target_arch = "wasm32"))]
pub cache_directory: Option<std::path::PathBuf>,
}
impl Default for AppOptions {
fn default() -> Self {
Self {
low_latency: 0.100,
warn_latency: 0.200,
show_metrics: cfg!(debug_assertions),
include_welcome_screen_button_in_recordings_panel: true,
#[cfg(not(target_arch = "wasm32"))]
experimental_space_view_screenshots: false,
show_picking_debug_overlay: false,
inspect_blueprint_timeline: false,
blueprint_gc: true,
time_zone: TimeZone::Utc,
video_decoder_hw_acceleration: DecodeHardwareAcceleration::default(),
video_decoder_override_ffmpeg_path: false,
video_decoder_ffmpeg_path: String::new(),
mapbox_access_token: String::new(),
#[cfg(not(target_arch = "wasm32"))]
cache_directory: Self::default_cache_directory(),
}
}
}
impl AppOptions {
pub fn mapbox_access_token(&self) -> Option<String> {
if self.mapbox_access_token.is_empty() {
std::env::var(MAPBOX_ACCESS_TOKEN_ENV_VAR).ok()
} else {
Some(self.mapbox_access_token.clone())
}
}
#[cfg(not(target_arch = "wasm32"))]
pub fn cache_subdirectory(
&self,
sub_dir: impl AsRef<std::path::Path>,
) -> Option<std::path::PathBuf> {
self.cache_directory
.as_ref()
.map(|cache_dir| cache_dir.join(sub_dir))
}
/// Default cache directory
pub fn default_cache_directory() -> Option<std::path::PathBuf> {
directories::ProjectDirs::from("io", "rerun", "Rerun")
.map(|dirs| dirs.cache_dir().to_owned())
}
/// Get the video decoder settings.
pub fn video_decoder_settings(&self) -> DecodeSettings {
DecodeSettings {
hw_acceleration: self.video_decoder_hw_acceleration,
ffmpeg_path: self
.video_decoder_override_ffmpeg_path
.then(|| PathBuf::from(&self.video_decoder_ffmpeg_path)),
}
}
}