use crate::{ViewContextCollection, VisualizerCollection};
/// Output of space view system execution.
pub struct SystemExecutionOutput {
/// Executed view systems, may hold state that the ui method needs.
pub view_systems: VisualizerCollection,
/// Executed context systems, may hold state that the ui method needs.
pub context_systems: ViewContextCollection,
/// Draw data gathered during execution of the view part systems.
///
/// Ui methods are supposed to use this to create [`re_renderer::ViewBuilder`]s.
// _TODO(andreas)_: In the future view builder execution should be outside of the space view ui method.
// This would allow to run the wgpu command buffer buildup in parallel.
// (This implies that we'd pass out the readily built command buffer here instead of drawables.)
pub draw_data: Vec<re_renderer::QueueableDrawData>,
}