Rerun C++ SDK
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grid_spacing.hpp
1// DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2// Based on "crates/store/re_types/definitions/rerun/blueprint/components/grid_spacing.fbs".
3
4#pragma once
5
6#include "../../component_descriptor.hpp"
7#include "../../datatypes/float32.hpp"
8#include "../../result.hpp"
9
10#include <cstdint>
11#include <memory>
12
13namespace rerun::blueprint::components {
14 /// **Component**: Space between grid lines of one line to the next in scene units.
15 ///
16 /// ⚠ **This type is _unstable_ and may change significantly in a way that the data won't be backwards compatible.**
17 ///
18 struct GridSpacing {
19 /// Space between grid lines of one line to the next in scene units.
21
22 public:
23 GridSpacing() = default;
24
25 GridSpacing(rerun::datatypes::Float32 distance_) : distance(distance_) {}
26
27 GridSpacing& operator=(rerun::datatypes::Float32 distance_) {
28 distance = distance_;
29 return *this;
30 }
31
32 GridSpacing(float value_) : distance(value_) {}
33
34 GridSpacing& operator=(float value_) {
35 distance = value_;
36 return *this;
37 }
38
39 /// Cast to the underlying Float32 datatype
40 operator rerun::datatypes::Float32() const {
41 return distance;
42 }
43 };
44} // namespace rerun::blueprint::components
45
46namespace rerun {
47 static_assert(sizeof(rerun::datatypes::Float32) == sizeof(blueprint::components::GridSpacing));
48
49 /// \private
50 template <>
51 struct Loggable<blueprint::components::GridSpacing> {
52 static constexpr ComponentDescriptor Descriptor = "rerun.blueprint.components.GridSpacing";
53
54 /// Returns the arrow data type this type corresponds to.
55 static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
57 }
58
59 /// Serializes an array of `rerun::blueprint:: components::GridSpacing` into an arrow array.
60 static Result<std::shared_ptr<arrow::Array>> to_arrow(
61 const blueprint::components::GridSpacing* instances, size_t num_instances
62 ) {
63 if (num_instances == 0) {
64 return Loggable<rerun::datatypes::Float32>::to_arrow(nullptr, 0);
65 } else if (instances == nullptr) {
66 return rerun::Error(
67 ErrorCode::UnexpectedNullArgument,
68 "Passed array instances is null when num_elements> 0."
69 );
70 } else {
71 return Loggable<rerun::datatypes::Float32>::to_arrow(
72 &instances->distance,
73 num_instances
74 );
75 }
76 }
77 };
78} // namespace rerun
Status outcome object (success or error) returned for fallible operations.
Definition error.hpp:99
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
A ComponentDescriptor fully describes the semantics of a column of data.
Definition component_descriptor.hpp:14
The Loggable trait is used by all built-in implementation of rerun::AsComponents to serialize a colle...
Definition loggable.hpp:11
Component: Space between grid lines of one line to the next in scene units.
Definition grid_spacing.hpp:18
rerun::datatypes::Float32 distance
Space between grid lines of one line to the next in scene units.
Definition grid_spacing.hpp:20
Datatype: A single-precision 32-bit IEEE 754 floating point number.
Definition float32.hpp:25