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rerun::blueprint::components::GridSpacing Struct Reference

Component: Space between grid lines of one line to the next in scene units. More...

#include <rerun/blueprint/components/grid_spacing.hpp>

Public Member Functions

 GridSpacing (rerun::datatypes::Float32 distance_)
 
GridSpacingoperator= (rerun::datatypes::Float32 distance_)
 
 GridSpacing (float value_)
 
GridSpacingoperator= (float value_)
 
 operator rerun::datatypes::Float32 () const
 Cast to the underlying Float32 datatype.
 

Public Attributes

rerun::datatypes::Float32 distance
 Space between grid lines of one line to the next in scene units.
 

Detailed Description

Component: Space between grid lines of one line to the next in scene units.

This type is unstable and may change significantly in a way that the data won't be backwards compatible.


The documentation for this struct was generated from the following file: