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Rerun C++ SDK
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All built-in datatypes. See Types in the Rerun manual. More...
Classes | |
| struct | Angle |
| Datatype: Angle in radians. More... | |
| struct | AnnotationInfo |
| Datatype: Annotation info annotating a class id or key-point id. More... | |
| struct | Blob |
| Datatype: A binary blob of data. More... | |
| struct | Bool |
| Datatype: A single boolean. More... | |
| struct | ClassDescription |
| Datatype: The description of a semantic Class. More... | |
| struct | ClassDescriptionMapElem |
Datatype: A helper type for mapping datatypes::ClassIds to class descriptions. More... | |
| struct | ClassId |
| Datatype: A 16-bit ID representing a type of semantic class. More... | |
| struct | DVec2D |
| Datatype: A double-precision vector in 2D space. More... | |
| struct | EntityPath |
Datatype: A path to an entity in the ChunkStore. More... | |
| struct | Float32 |
| Datatype: A single-precision 32-bit IEEE 754 floating point number. More... | |
| struct | Float64 |
| Datatype: A double-precision 64-bit IEEE 754 floating point number. More... | |
| struct | ImageFormat |
Datatype: The metadata describing the contents of a components::ImageBuffer. More... | |
| struct | KeypointId |
| Datatype: A 16-bit ID representing a type of semantic keypoint within a class. More... | |
| struct | KeypointPair |
Datatype: A connection between two datatypes::KeypointIds. More... | |
| struct | Mat3x3 |
| Datatype: A 3x3 Matrix. More... | |
| struct | Mat4x4 |
| Datatype: A 4x4 Matrix. More... | |
| struct | Plane3D |
| Datatype: An infinite 3D plane represented by a unit normal vector and a distance. More... | |
| struct | Quaternion |
| Datatype: A Quaternion represented by 4 real numbers. More... | |
| struct | Range1D |
| Datatype: A 1D range, specifying a lower and upper bound. More... | |
| struct | Range2D |
| Datatype: An Axis-Aligned Bounding Box in 2D space, implemented as the minimum and maximum corners. More... | |
| struct | Rgba32 |
| Datatype: An RGBA color with unmultiplied/separate alpha, in sRGB gamma space with linear alpha. More... | |
| struct | RotationAxisAngle |
| Datatype: 3D rotation represented by a rotation around a given axis. More... | |
| struct | TensorBuffer |
Datatype: The underlying storage for archetypes::Tensor. More... | |
| struct | TensorData |
| Datatype: An N-dimensional array of numbers. More... | |
| struct | TensorDimensionIndexSelection |
| Datatype: Indexing a specific tensor dimension. More... | |
| struct | TensorDimensionSelection |
| Datatype: Selection of a single tensor dimension. More... | |
| struct | TimeInt |
| Datatype: A 64-bit number describing either nanoseconds OR sequence numbers. More... | |
| struct | TimeRange |
| Datatype: Visible time range bounds for a specific timeline. More... | |
| struct | TimeRangeBoundary |
| Datatype: Left or right boundary of a time range. More... | |
| struct | UInt16 |
| Datatype: A 16bit unsigned integer. More... | |
| struct | UInt32 |
| Datatype: A 32bit unsigned integer. More... | |
| struct | UInt64 |
| Datatype: A 64bit unsigned integer. More... | |
| struct | Utf8 |
| Datatype: A string of text, encoded as UTF-8. More... | |
| struct | Utf8Pair |
| Datatype: Stores a tuple of UTF-8 strings. More... | |
| struct | Uuid |
| Datatype: A 16-byte UUID. More... | |
| struct | UVec2D |
| Datatype: A uint32 vector in 2D space. More... | |
| struct | UVec3D |
| Datatype: A uint32 vector in 3D space. More... | |
| struct | UVec4D |
| Datatype: A uint vector in 4D space. More... | |
| struct | Vec2D |
| Datatype: A vector in 2D space. More... | |
| struct | Vec3D |
| Datatype: A vector in 3D space. More... | |
| struct | Vec4D |
| Datatype: A vector in 4D space. More... | |
| struct | VideoTimestamp |
Datatype: Presentation timestamp within a archetypes::AssetVideo. More... | |
| struct | ViewCoordinates |
| Datatype: How we interpret the coordinate system of an entity/space. More... | |
| struct | VisibleTimeRange |
| Datatype: Visible time range bounds for a specific timeline. More... | |
Enumerations | |
| enum class | ChannelDatatype : uint8_t { U8 = 6 , I8 = 7 , U16 = 8 , I16 = 9 , U32 = 10 , I32 = 11 , U64 = 12 , I64 = 13 , F16 = 33 , F32 = 34 , F64 = 35 } |
| Datatype: The innermost datatype of an image. More... | |
| enum class | ColorModel : uint8_t { L = 1 , RGB = 2 , RGBA = 3 , BGR = 4 , BGRA = 5 } |
Datatype: Specified what color components are present in an archetypes::Image. More... | |
| enum class | PixelFormat : uint8_t { Y_U_V12_LimitedRange = 20 , NV12 = 26 , YUY2 = 27 , Y8_FullRange = 30 , Y_U_V24_LimitedRange = 39 , Y_U_V24_FullRange = 40 , Y8_LimitedRange = 41 , Y_U_V12_FullRange = 44 , Y_U_V16_LimitedRange = 49 , Y_U_V16_FullRange = 50 } |
Datatype: Specifieds a particular format of an archetypes::Image. More... | |
All built-in datatypes. See Types in the Rerun manual.
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Datatype: The innermost datatype of an image.
How individual color channel components are encoded.
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Datatype: Specified what color components are present in an archetypes::Image.
This combined with datatypes::ChannelDatatype determines the pixel format of an image.
| Enumerator | |
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| L | Grayscale luminance intencity/brightness/value, sometimes called |
| RGB | Red, Green, Blue. |
| RGBA | Red, Green, Blue, Alpha. |
| BGR | Blue, Green, Red. |
| BGRA | Blue, Green, Red, Alpha. |
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Datatype: Specifieds a particular format of an archetypes::Image.
Most images can be described by a datatypes::ColorModel and a datatypes::ChannelDatatype, e.g. RGB and U8 respectively.
However, some image formats has chroma downsampling and/or use differing number of bits per channel, and that is what this datatypes::PixelFormat is for.
All these formats support random access.
For more compressed image formats, see archetypes::EncodedImage.