Rerun C++ SDK
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rerun::blueprint::components::ForceIterations Struct Reference

Component: Specifies how often this force should be applied per iteration. More...

#include <rerun/blueprint/components/force_iterations.hpp>

Public Member Functions

 ForceIterations (rerun::datatypes::UInt64 distance_)
 
ForceIterations & operator= (rerun::datatypes::UInt64 distance_)
 
 ForceIterations (uint64_t value_)
 
ForceIterations & operator= (uint64_t value_)
 
 operator rerun::datatypes::UInt64 () const
 Cast to the underlying UInt64 datatype.
 

Public Attributes

rerun::datatypes::UInt64 distance
 

Detailed Description

Component: Specifies how often this force should be applied per iteration.

Increasing this parameter can lead to better results at the cost of longer computation time.

⚠ This type is unstable and may change significantly in a way that the data won't be backwards compatible.


The documentation for this struct was generated from the following file: