6#include "../../datatypes/float64.hpp"
7#include "../../result.hpp"
12namespace rerun::blueprint::components {
31 AngularSpeed(
double value_) :
speed(value_) {}
33 AngularSpeed& operator=(
double value_) {
50 struct Loggable<blueprint::components::AngularSpeed> {
51 static constexpr std::string_view
ComponentType =
"rerun.blueprint.components.AngularSpeed";
54 static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
59 static Result<std::shared_ptr<arrow::Array>> to_arrow(
60 const blueprint::components::AngularSpeed* instances,
size_t num_instances
62 if (num_instances == 0) {
63 return Loggable<rerun::datatypes::Float64>::to_arrow(
nullptr, 0);
64 }
else if (instances ==
nullptr) {
66 ErrorCode::UnexpectedNullArgument,
67 "Passed array instances is null when num_elements> 0."
70 return Loggable<rerun::datatypes::Float64>::to_arrow(
Status outcome object (success or error) returned for fallible operations.
Definition error.hpp:103
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
A type of component that can be registered.
Definition component_type.hpp:19
The Loggable trait is used by all built-in implementation of rerun::AsComponents to serialize a colle...
Definition loggable.hpp:11
Component: Angular speed, used for rotation speed for example.
Definition angular_speed.hpp:17
rerun::datatypes::Float64 speed
Speed value in radians per second.
Definition angular_speed.hpp:19
Datatype: A double-precision 64-bit IEEE 754 floating point number.
Definition float64.hpp:24