Rerun C++ SDK
Loading...
Searching...
No Matches
rerun::blueprint::components::AngularSpeed Struct Reference

Component: Angular speed, used for rotation speed for example. More...

#include <rerun/blueprint/components/angular_speed.hpp>

Public Member Functions

 AngularSpeed (rerun::datatypes::Float64 speed_)
 
AngularSpeedoperator= (rerun::datatypes::Float64 speed_)
 
 AngularSpeed (double value_)
 
AngularSpeedoperator= (double value_)
 
 operator rerun::datatypes::Float64 () const
 Cast to the underlying Float64 datatype.
 

Public Attributes

rerun::datatypes::Float64 speed
 Speed value in radians per second.
 

Detailed Description

Component: Angular speed, used for rotation speed for example.

This type is unstable and may change significantly in a way that the data won't be backwards compatible.


The documentation for this struct was generated from the following file: