Rerun C++ SDK
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interactive.hpp
1// DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2// Based on "crates/store/re_types/definitions/rerun/blueprint/components/interactive.fbs".
3
4#pragma once
5
6#include "../../component_descriptor.hpp"
7#include "../../datatypes/bool.hpp"
8#include "../../result.hpp"
9
10#include <cstdint>
11#include <memory>
12
13namespace rerun::blueprint::components {
14 /// **Component**: Whether the entity can be interacted with.
15 ///
16 /// Non interactive components are still visible, but mouse interactions in the view are disabled.
17 struct Interactive {
18 rerun::datatypes::Bool interactive;
19
20 public:
21 Interactive() = default;
22
23 Interactive(rerun::datatypes::Bool interactive_) : interactive(interactive_) {}
24
25 Interactive& operator=(rerun::datatypes::Bool interactive_) {
26 interactive = interactive_;
27 return *this;
28 }
29
30 Interactive(bool value_) : interactive(value_) {}
31
32 Interactive& operator=(bool value_) {
33 interactive = value_;
34 return *this;
35 }
36
37 /// Cast to the underlying Bool datatype
38 operator rerun::datatypes::Bool() const {
39 return interactive;
40 }
41 };
42} // namespace rerun::blueprint::components
43
44namespace rerun {
45 static_assert(sizeof(rerun::datatypes::Bool) == sizeof(blueprint::components::Interactive));
46
47 /// \private
48 template <>
49 struct Loggable<blueprint::components::Interactive> {
50 static constexpr ComponentDescriptor Descriptor = "rerun.blueprint.components.Interactive";
51
52 /// Returns the arrow data type this type corresponds to.
53 static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
55 }
56
57 /// Serializes an array of `rerun::blueprint:: components::Interactive` into an arrow array.
58 static Result<std::shared_ptr<arrow::Array>> to_arrow(
59 const blueprint::components::Interactive* instances, size_t num_instances
60 ) {
61 if (num_instances == 0) {
62 return Loggable<rerun::datatypes::Bool>::to_arrow(nullptr, 0);
63 } else if (instances == nullptr) {
64 return rerun::Error(
65 ErrorCode::UnexpectedNullArgument,
66 "Passed array instances is null when num_elements> 0."
67 );
68 } else {
69 return Loggable<rerun::datatypes::Bool>::to_arrow(
70 &instances->interactive,
71 num_instances
72 );
73 }
74 }
75 };
76} // namespace rerun
Status outcome object (success or error) returned for fallible operations.
Definition error.hpp:95
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
A ComponentDescriptor fully describes the semantics of a column of data.
Definition component_descriptor.hpp:13
The Loggable trait is used by all built-in implementation of rerun::AsComponents to serialize a colle...
Definition loggable.hpp:11
Component: Whether the entity can be interacted with.
Definition interactive.hpp:17
Datatype: A single boolean.
Definition bool.hpp:20