6#include "../../datatypes/bool.hpp"
7#include "../../result.hpp"
12namespace rerun::blueprint::components {
25 interactive = interactive_;
48 struct Loggable<blueprint::components::Interactive> {
49 static constexpr const char Name[] =
"rerun.blueprint.components.Interactive";
52 static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
57 static Result<std::shared_ptr<arrow::Array>> to_arrow(
58 const blueprint::components::Interactive* instances,
size_t num_instances
60 return Loggable<rerun::datatypes::Bool>::to_arrow(
61 &instances->interactive,
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:22
The Loggable trait is used by all built-in implementation of rerun::AsComponents to serialize a colle...
Definition loggable.hpp:11
Component: Whether the entity can be interacted with.
Definition interactive.hpp:16
Datatype: A single boolean.
Definition bool.hpp:19