Rerun C++ SDK
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linear_speed.hpp
1// DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2// Based on "crates/store/re_types/definitions/rerun/components/linear_speed.fbs".
3
4#pragma once
5
6#include "../datatypes/float64.hpp"
7#include "../result.hpp"
8
9#include <cstdint>
10#include <memory>
11
12namespace rerun::components {
13 /// **Component**: Linear speed, used for translation speed for example.
14 struct LinearSpeed {
15 /// Speed value in units of length per unit of time.
17
18 public:
19 LinearSpeed() = default;
20
22
23 LinearSpeed& operator=(rerun::datatypes::Float64 speed_) {
24 speed = speed_;
25 return *this;
26 }
27
28 LinearSpeed(double value_) : speed(value_) {}
29
30 LinearSpeed& operator=(double value_) {
31 speed = value_;
32 return *this;
33 }
34
35 /// Cast to the underlying Float64 datatype
36 operator rerun::datatypes::Float64() const {
37 return speed;
38 }
39 };
40} // namespace rerun::components
41
42namespace rerun {
43 static_assert(sizeof(rerun::datatypes::Float64) == sizeof(components::LinearSpeed));
44
45 /// \private
46 template <>
47 struct Loggable<components::LinearSpeed> {
48 static constexpr std::string_view ComponentType = "rerun.components.LinearSpeed";
49
50 /// Returns the arrow data type this type corresponds to.
51 static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
52 return Loggable<rerun::datatypes::Float64>::arrow_datatype();
53 }
54
55 /// Serializes an array of `rerun::components::LinearSpeed` into an arrow array.
56 static Result<std::shared_ptr<arrow::Array>> to_arrow(
57 const components::LinearSpeed* instances, size_t num_instances
58 ) {
59 if (num_instances == 0) {
60 return Loggable<rerun::datatypes::Float64>::to_arrow(nullptr, 0);
61 } else if (instances == nullptr) {
62 return rerun::Error(
63 ErrorCode::UnexpectedNullArgument,
64 "Passed array instances is null when num_elements> 0."
65 );
66 } else {
67 return Loggable<rerun::datatypes::Float64>::to_arrow(
68 &instances->speed,
69 num_instances
70 );
71 }
72 }
73 };
74} // namespace rerun
Status outcome object (success or error) returned for fallible operations.
Definition error.hpp:99
All built-in components. See Types in the Rerun manual.
Definition rerun.hpp:79
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
Component: Linear speed, used for translation speed for example.
Definition linear_speed.hpp:14
rerun::datatypes::Float64 speed
Speed value in units of length per unit of time.
Definition linear_speed.hpp:16
Datatype: A double-precision 64-bit IEEE 754 floating point number.
Definition float64.hpp:24