6#include "../component_descriptor.hpp"
7#include "../datatypes/vec3d.hpp"
8#include "../result.hpp"
47 Position3D(std::array<float, 3> xyz_) : xyz(xyz_) {}
49 Position3D& operator=(std::array<float, 3> xyz_) {
66 struct Loggable<components::Position3D> {
67 static constexpr ComponentDescriptor Descriptor =
"rerun.components.Position3D";
70 static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
71 return Loggable<rerun::datatypes::Vec3D>::arrow_datatype();
75 static Result<std::shared_ptr<arrow::Array>> to_arrow(
76 const components::Position3D* instances,
size_t num_instances
78 if (num_instances == 0) {
79 return Loggable<rerun::datatypes::Vec3D>::to_arrow(
nullptr, 0);
80 }
else if (instances ==
nullptr) {
82 ErrorCode::UnexpectedNullArgument,
83 "Passed array instances is null when num_elements> 0."
86 return Loggable<rerun::datatypes::Vec3D>::to_arrow(&instances->xyz, num_instances);
Status outcome object (success or error) returned for fallible operations.
Definition error.hpp:95
All built-in components. See Types in the Rerun manual.
Definition rerun.hpp:80
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:23
Component: A position in 3D space.
Definition position3d.hpp:16
Position3D(float x, float y, float z)
Construct Position3D from x/y/z values.
Definition position3d.hpp:21
Datatype: A vector in 3D space.
Definition vec3d.hpp:21