6#include "../datatypes/vec3d.hpp"
7#include "../result.hpp"
46 Position3D(std::array<float, 3> xyz_) : xyz(xyz_) {}
48 Position3D& operator=(std::array<float, 3> xyz_) {
65 struct Loggable<components::Position3D> {
66 static constexpr const char Name[] =
"rerun.components.Position3D";
69 static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
70 return Loggable<rerun::datatypes::Vec3D>::arrow_datatype();
74 static Result<std::shared_ptr<arrow::Array>> to_arrow(
75 const components::Position3D* instances,
size_t num_instances
77 if (num_instances == 0) {
78 return Loggable<rerun::datatypes::Vec3D>::to_arrow(
nullptr, 0);
79 }
else if (instances ==
nullptr) {
81 ErrorCode::UnexpectedNullArgument,
82 "Passed array instances is null when num_elements> 0."
85 return Loggable<rerun::datatypes::Vec3D>::to_arrow(&instances->xyz, num_instances);
Status outcome object (success or error) returned for fallible operations.
Definition error.hpp:95
All built-in components. See Types in the Rerun manual.
Definition rerun.hpp:79
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:22
Component: A position in 3D space.
Definition position3d.hpp:15
Position3D(float x, float y, float z)
Construct Position3D from x/y/z values.
Definition position3d.hpp:20
Datatype: A vector in 3D space.
Definition vec3d.hpp:20