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uvec3d.hpp
1// DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2// Based on "crates/store/re_types/definitions/rerun/datatypes/uvec3d.fbs".
3
4#pragma once
5
6#include "../result.hpp"
7
8#include <array>
9#include <cstdint>
10#include <memory>
11
12namespace arrow {
13 class Array;
14 class DataType;
15 class FixedSizeListBuilder;
16} // namespace arrow
17
18namespace rerun::datatypes {
19 /// **Datatype**: A uint32 vector in 3D space.
20 struct UVec3D {
21 std::array<uint32_t, 3> xyz;
22
23 public: // START of extensions from uvec3d_ext.cpp:
24 /// Construct UVec3D from x/y/z values.
25 UVec3D(uint32_t x, uint32_t y, uint32_t z) : xyz{x, y, z} {}
26
27 /// Construct UVec3D from x/y/z uint32_t pointer.
28 explicit UVec3D(const uint32_t* xyz_) : xyz{xyz_[0], xyz_[1], xyz_[2]} {}
29
30 uint32_t x() const {
31 return xyz[0];
32 }
33
34 uint32_t y() const {
35 return xyz[1];
36 }
37
38 uint32_t z() const {
39 return xyz[2];
40 }
41
42 // END of extensions from uvec3d_ext.cpp, start of generated code:
43
44 public:
45 UVec3D() = default;
46
47 UVec3D(std::array<uint32_t, 3> xyz_) : xyz(xyz_) {}
48
49 UVec3D& operator=(std::array<uint32_t, 3> xyz_) {
50 xyz = xyz_;
51 return *this;
52 }
53 };
54} // namespace rerun::datatypes
55
56namespace rerun {
57 template <typename T>
58 struct Loggable;
59
60 /// \private
61 template <>
62 struct Loggable<datatypes::UVec3D> {
63 static constexpr const char Name[] = "rerun.datatypes.UVec3D";
64
65 /// Returns the arrow data type this type corresponds to.
66 static const std::shared_ptr<arrow::DataType>& arrow_datatype();
67
68 /// Serializes an array of `rerun::datatypes::UVec3D` into an arrow array.
69 static Result<std::shared_ptr<arrow::Array>> to_arrow(
70 const datatypes::UVec3D* instances, size_t num_instances
71 );
72
73 /// Fills an arrow array builder with an array of this type.
74 static rerun::Error fill_arrow_array_builder(
75 arrow::FixedSizeListBuilder* builder, const datatypes::UVec3D* elements,
76 size_t num_elements
77 );
78 };
79} // namespace rerun
Status outcome object (success or error) returned for fallible operations.
Definition error.hpp:95
All built-in datatypes. See Types in the Rerun manual.
Definition rerun.hpp:82
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:22
Datatype: A uint32 vector in 3D space.
Definition uvec3d.hpp:20
UVec3D(const uint32_t *xyz_)
Construct UVec3D from x/y/z uint32_t pointer.
Definition uvec3d.hpp:28
UVec3D(uint32_t x, uint32_t y, uint32_t z)
Construct UVec3D from x/y/z values.
Definition uvec3d.hpp:25