6#include "../../datatypes/bool.hpp"
7#include "../../result.hpp"
12namespace rerun::blueprint::components {
27 Visible(
bool value_) : visible(value_) {}
29 Visible& operator=(
bool value_) {
46 struct Loggable<blueprint::components::Visible> {
47 static constexpr const char Name[] =
"rerun.blueprint.components.Visible";
50 static const std::shared_ptr<arrow::DataType>& arrow_datatype() {
55 static Result<std::shared_ptr<arrow::Array>> to_arrow(
56 const blueprint::components::Visible* instances,
size_t num_instances
58 return Loggable<rerun::datatypes::Bool>::to_arrow(&instances->visible, num_instances);
All Rerun C++ types and functions are in the rerun namespace or one of its nested namespaces.
Definition rerun.hpp:22
The Loggable trait is used by all built-in implementation of rerun::AsComponents to serialize a colle...
Definition loggable.hpp:11
Component: Whether the container, view, entity or instance is currently visible.
Definition visible.hpp:14
Datatype: A single boolean.
Definition bool.hpp:19