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Rerun C++ SDK
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Component: Specifies how often this force should be applied per iteration. More...
#include <rerun/blueprint/components/force_iterations.hpp>
Public Member Functions | |
| ForceIterations (rerun::datatypes::UInt64 distance_) | |
| ForceIterations & | operator= (rerun::datatypes::UInt64 distance_) |
| ForceIterations (uint64_t value_) | |
| ForceIterations & | operator= (uint64_t value_) |
| operator rerun::datatypes::UInt64 () const | |
| Cast to the underlying UInt64 datatype. | |
Public Attributes | |
| rerun::datatypes::UInt64 | distance |
Component: Specifies how often this force should be applied per iteration.
Increasing this parameter can lead to better results at the cost of longer computation time.
⚠ This type is unstable and may change significantly in a way that the data won't be backwards compatible.