Rerun C++ SDK
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rerun::components::ClearIsRecursive Struct Reference

Component: Configures how a clear operation should behave - recursive or not. More...

#include <rerun/components/clear_is_recursive.hpp>

Public Member Functions

 ClearIsRecursive (rerun::encodings::Bool recursive_)
 
ClearIsRecursiveoperator= (rerun::encodings::Bool recursive_)
 
 ClearIsRecursive (bool value_)
 
ClearIsRecursiveoperator= (bool value_)
 
 operator rerun::encodings::Bool () const
 Cast to the underlying Bool encoding.
 

Public Attributes

rerun::encodings::Bool recursive
 If true, also clears all recursive children entities.
 

Detailed Description

Component: Configures how a clear operation should behave - recursive or not.


The documentation for this struct was generated from the following file: