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Rerun C++ SDK
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Component: How much a primitive fills out the available space. More...
#include <rerun/components/fill_ratio.hpp>
Public Member Functions | |
| FillRatio (rerun::datatypes::Float32 value_) | |
| FillRatio & | operator= (rerun::datatypes::Float32 value_) |
| FillRatio (float value_) | |
| FillRatio & | operator= (float value_) |
| operator rerun::datatypes::Float32 () const | |
| Cast to the underlying Float32 datatype. | |
Public Attributes | |
| rerun::datatypes::Float32 | value |
Component: How much a primitive fills out the available space.
Used for instance to scale the points of the point cloud created from archetypes::DepthImage projection in 3D views. Valid range is from 0 to max float although typically values above 1.0 are not useful.
Defaults to 1.0.