Rerun C++ SDK
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rerun::components::ImageBuffer Struct Reference

Component: A buffer that is known to store image data. More...

#include <rerun/components/image_buffer.hpp>

Public Member Functions

size_t size () const
 Number of bytes.
 
 ImageBuffer (rerun::encodings::Blob buffer_)
 
ImageBufferoperator= (rerun::encodings::Blob buffer_)
 
 ImageBuffer (rerun::Collection< uint8_t > data_)
 
ImageBufferoperator= (rerun::Collection< uint8_t > data_)
 
 operator rerun::encodings::Blob () const
 Cast to the underlying Blob encoding.
 

Public Attributes

rerun::encodings::Blob buffer
 

Detailed Description

Component: A buffer that is known to store image data.

To interpret the contents of this buffer, see, components::ImageFormat.


The documentation for this struct was generated from the following file: