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Rerun C++ SDK
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Component: A vector in 3D space. More...
#include <rerun/components/vector3d.hpp>
Public Member Functions | |
| Vector3D (float x, float y, float z) | |
| Construct Vector3D from x/y/z values. | |
| Vector3D (const float *xyz) | |
| Construct Vec3D from x/y/z float pointer. | |
| float | x () const |
| float | y () const |
| float | z () const |
| Vector3D (rerun::datatypes::Vec3D vector_) | |
| Vector3D & | operator= (rerun::datatypes::Vec3D vector_) |
| Vector3D (std::array< float, 3 > xyz_) | |
| Vector3D & | operator= (std::array< float, 3 > xyz_) |
| operator rerun::datatypes::Vec3D () const | |
| Cast to the underlying Vec3D datatype. | |
Public Attributes | |
| rerun::datatypes::Vec3D | vector |
Component: A vector in 3D space.