|
Rerun C++ SDK
|
Component: The scene-unit dimensions of one voxel in a sparse 3D voxel grid. More...
#include <rerun/components/voxel_size.hpp>
Public Member Functions | |
| VoxelSize (rerun::datatypes::Vec3D xyz_) | |
| VoxelSize & | operator= (rerun::datatypes::Vec3D xyz_) |
| VoxelSize (std::array< float, 3 > xyz_) | |
| VoxelSize & | operator= (std::array< float, 3 > xyz_) |
| operator rerun::datatypes::Vec3D () const | |
| Cast to the underlying Vec3D datatype. | |
Public Attributes | |
| rerun::datatypes::Vec3D | xyz |
Component: The scene-unit dimensions of one voxel in a sparse 3D voxel grid.
Each component is the size of a voxel along the corresponding local grid axis. All components must be finite and positive.